Template:Property-Yomi2: Difference between revisions
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(Created page with "<includeonly>{{#switch: {{lc: {{{2|}}} }}<!-- -->| hitonly = {{#vardefine:addOn| {{Space}}[hit only]}}<!-- -->| whiff = {{#vardefine:addOn| {{Space}}[whiff OK]}}<!-- -->| {{#vardefine:addOn|}} }}<!-- -->{{#switch: {{lc:{{{1}}}}} <!-- Properties--> | normal =Normal | special =Special | burst =Burst | super =Super | attack =Yomi 2/Glossar...") |
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<includeonly>{{#switch: {{lc: {{{2|}}} }}<!-- | <includeonly><!-- | ||
--> | -->{{#vardefine:prefix |{{#switch: {{lc: {{{2|}}} }}|hitonly = -|whiff = (| = |}} }}<!-- | ||
-->{{#vardefine:postfix |{{#switch: {{lc: {{{2|}}} }}|hitonly = -|whiff = )| = |{{Space}} ({{{2|}}}) }} }}<!-- | |||
-->{{#switch: {{lc:{{{1}}}}} | -->{{#switch: {{lc:{{{1}}}}} | ||
<!-- Move Types--> | |||
| strike =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|strike}}">Strike</span> | |||
| low =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|low}}">Low</span> | |||
| high =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|high}}">High</span> | |||
| attack =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|attack}}">Attack</span> | |||
| throw =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|throw}}">Throw</span> | |||
| projectile =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|projectile}}">Projectile</span> | |||
| block =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|block}}">Block</span> | |||
| dodge =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|dodge}}">Dodge</span> | |||
| burst =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|burst}}">Burst</span> | |||
| super =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|super}}">Super</span> | |||
<!-- Combo Types--> | |||
| starter =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|starter}}">Starter</span> | |||
| linker =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|linker}}">Linker</span> | |||
| ender =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|ender}}">Ender</span> | |||
| cantcombo =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|cantCombo}}">Can't Combo</span> | |||
| chaincombo =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|chainCombo}}">Chain Combo</span> | |||
<!-- Properties--> | <!-- Properties--> | ||
| | | speed =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|speed}}">Speed</span> | ||
| damage =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|damage}}">Damage</span> | |||
| blockdamage =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|blockDamage}}">Block Damage</span> | |||
| combotype =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|comboType}}">Combo Type</span> | |||
| combopoints =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|comboPoints}}">Combo Points</span> | |||
| | |||
<!-- Attributes--> | |||
| unsafeonblock =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|unsafeOnBlock}}">Unsafe On Block</span> | |||
| knockdown =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|knockdown}}">Knockdown</span> | |||
| edge =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|edge}}">Edge</span> | |||
| | | onhit =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|onHit}}">On Hit</span> | ||
| recurring =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|recurring}}">Recurring</span> | |||
| longrange =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|longRange}}">Long Range</span> | |||
| armored =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|armored}}">Armored</span> | |||
| blockDamage | | lightarmor =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|lightArmor}}">Light Armor</span> | ||
| | | item =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|item}}">Item</span> | ||
| | | bleeding =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|bleeding}}">Bleeding</span> | ||
| pump =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|pump}}">Pump</span> | |||
| lockdown =<span style="color: purple; cursor:help" title="{{#lst:Yomi_2/Glossary|lockdown}}">Lockdown</span> | |||
| | |||
| knockdown | |||
| edge | |||
| | |||
| recurring | |||
| | |||
| longRange | |||
| armored | |||
| | |||
| | |||
| | |||
| | |||
<!-- Error --> | <!-- Error --> | ||
| #default =<strong class="error">"{{{1}}}" is not a property. Consider adding to [[Template:Property-Yomi2]].</strong> | | #default =<strong class="error">"{{{1}}}" is not a property. Consider adding to [[Template:Property-Yomi2]].</strong> | ||
}}</includeonly><noinclude>{{Documentation}} | }}</includeonly> | ||
[[Category: | <noinclude> | ||
{{Documentation}} | |||
[[Category:Yomi_2]] | |||
</noinclude> | </noinclude> |
Latest revision as of 12:38, 12 February 2024
Template DocumentationEdit This Documentation
Example:
This documentation is automatically transcluded from Template:Property-Yomi2/Documentation and is not included when this page is transcluded.
{{Property-Yomi2|low}}
produces Low
Arguments
Argument | Result |
---|---|
strike | Strike |
attack | Attack |
throw | Throw |
projectile | Projectile |
block | Block |
dodge | Dodge |
burst | Burst |
super | Super |
Argument | Result |
---|---|
starter | Starter |
linker | Linker |
ender | Ender |
cantCombo | Can't Combo |
chainCombo | Chain Combo |
Argument | Result |
---|---|
speed | Speed |
damage | Damage |
block damage | Block Damage |
combo type | Combo Type |
combo Points | Combo Points |
Argument | Result |
---|---|
unsafe on block | Unsafe On Block |
knockdown | Knockdown |
edge | Edge |
on hit | On Hit |
recurring | Recurring |
long range | Long Range |
armored | Armored |
light armor | Light Armor |
item | Item |
bleeding | Bleeding |
pump | Pump |
lockdown | Lockdown |
Argument | Result |
---|---|
invalid input | "invalid input" is not a property. Consider adding to Template:Property-Yomi2. |
This documentation is automatically transcluded from Template:Property-Yomi2/Documentation and is not included when this page is transcluded.