Among Us Arena/Impostor: Difference between revisions
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Maraslumunus (talk | contribs) (Added 2H cancel) |
Maraslumunus (talk | contribs) (moved air unblock info) |
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|onhit=Launch | |onhit=Launch | ||
|onblock=-23 [-47] | |onblock=-23 [-47] | ||
|guard=Mid | |guard=Mid, Mid [Air Unblockable] | ||
|chip=20 | |chip=20 | ||
|property=Launch,Launch | |property=Launch,Launch | ||
Line 473: | Line 473: | ||
|onhit=Knockdown, +21 | |onhit=Knockdown, +21 | ||
|onblock= | |onblock= | ||
|guard= | |guard=Throw | ||
|chip= | |chip= | ||
|property=Grab | |property=Grab | ||
Line 613: | Line 613: | ||
|onhit=Launch | |onhit=Launch | ||
|onblock=-1 | |onblock=-1 | ||
|guard=Mid | |guard=Air Unblockable Mid | ||
|chip=50 | |chip=50 | ||
|property=N/A | |property=N/A | ||
Line 620: | Line 620: | ||
* Technically startup is 6 frames, but the opponent is frozen in place from frame 1. Unlike other supers, there is a 1 frame gap after the freeze and before the active portion. | * Technically startup is 6 frames, but the opponent is frozen in place from frame 1. Unlike other supers, there is a 1 frame gap after the freeze and before the active portion. | ||
* Requires 50% Meter. | * Requires 50% Meter. | ||
* Invuln on startup and active. | * Invuln on startup and active. | ||
A shockwave emanates around the impostor, hitting enemies in a moderate radius. Allows cancels from moves or states that the other supers cannot cancel from. Strong anti air, consistent combo extension tool, especially on several color specific combos. The low price of just 50% meter allows you to retain a burst if desired. | A shockwave emanates around the impostor, hitting enemies in a moderate radius. Allows cancels from moves or states that the other supers cannot cancel from. Strong anti air, consistent combo extension tool, especially on several color specific combos. The low price of just 50% meter allows you to retain a burst if desired. |
Latest revision as of 02:46, 15 June 2024
Impostor | |
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Health | 3000 |
Profile
The Impostor from Innersloth's online multiplayer deduction game Among Us is the main (and only) character in Among Us Arena.
While there is only one playable character, you can select 30 different colors, each with their own dedicated Special move and unique Taunt, performed using the Sus button and quickly tapping down three times in a row respectively. Color special attacks have their own page.
Basics
Strengths | Weaknesses |
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Move List
Standing Normals
5L
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5H
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5K
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5G
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Crouching Normals
2L
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2H
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2K
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2G
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Jumping Normals
j.L
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j.H
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j.K
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j.G
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Universal Mechanics
Throw
4S / 6S |
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Counter
2S |
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Burst
Any attack + S (While getting hit) |
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Supers
Super 1: RHM Laser
Any other attack button + S |
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Super 2: Sabotage Install
Any other attack button + S |
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Super 3: Report Cancel (Megaphone)
Any other attack button + S |
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Gatling Table
L | H | K | G | Cancel | |
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5L | 5L | 5H, 2H | 5K, 2K | 5G, 2G | Sus |
2L | 5L | 5H, 2H | 5K, 2K | 5G, 2G | Sus |
5H | - | 2H | 5K, 2K | 5G, 2G | Sus |
2H | - | - | 5K[-], 2K[-] | 5G[-], 2G[-] | Jump[-], Dash[-], Sus[-] |
5K | - | - | 2K[-] | 5G[-], 2G[-] | Sus[-] |
5[K] | - | 2H[-] | 2K[-] | 5G[-], 2G[-] | Sus[-] |
2K | - | - | - | 5G[-], 2G[-] | Jump[-], Dash[-],Sus[-] |
5G | - | - | 5K[1~2], 2K[1~2] | 2G[2] | Sus[1~2] |
2G | - | - | 5K[1~2], 2K[1~2] | 5G[2] | Jump[2],Dash[2],Sus[1~2] |
L | H | K | G | Cancel | |
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j.L | - | j.H[-] | j.K[-] | j.G[-] | Sus |
j.H | - | - | j.K[-] | j.G[-] | Sus |
j.K | - | - | - | - | Sus[-] |
j.G | - | j.H[-] | j.K[-] | - | Sus |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[#~#] = X is available only on hit between # hit and # hit (for multi-hit moves)