Hyper Dragon Ball Z/SSJ Goku/Data: Difference between revisions
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{{StatsInfobox-HDBZ | |||
|character = SSJ Goku | |||
|health = 900 | |||
|power = 3000 | |||
|defence = 100 | |||
|fastestAttack = cum | |||
}} | |||
==Normal Moves== | ==Normal Moves== | ||
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|mindamage= | |mindamage= | ||
|guard=Mid | |guard=Mid | ||
|cancel= | |cancel= | ||
|property= | |property= | ||
|cost= | |cost= | ||
Line 1,301: | Line 1,312: | ||
===== <span class="invisible-header">Air Kamehameha</span> ===== | ===== <span class="invisible-header">Air Kamehameha</span> ===== | ||
{{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_j.236236p | {{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_j.236236p | ||
|input= | |input=j236236P | ||
|name=Kamehameha | |name=Kamehameha | ||
|subtitle= | |subtitle= |
Latest revision as of 07:54, 17 June 2024
Health | - | ||
---|---|---|---|
900 | |||
Defence | Power | - | - |
100 | 3000 | ||
- | - | - | - |
- | - | - | - |
- | - | ||
- | |||
- |
Normal Moves
Standing Normals
5LP
c.LP
5MP
5HP
5HP ~ HP
5LK
5MK
c.MK
5HK
5HK~HK
5HK~HK~HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
66HK
System Mechanics
Throw
Ground Zetto P
Ground Zetto K
Air Zetto P