Melty Blood/MBTL/Kohaku/Data: Difference between revisions
< Melty Blood | MBTL | Kohaku
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(Created page with "==== Standing Normals ==== ===== 5A ===== {{FrameData-MBTL | character = Kohaku| moveId = ko_5a | input = 5A | images = MBTL_Kohaku_5A.png | hitboxes = placeholder.png, place...") |
No edit summary |
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Line 6: | Line 6: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J) | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 6 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -1 | ||
}} | }} | ||
===== 5B ===== | ===== 5B ===== | ||
Line 23: | Line 23: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = N, RB, SP, MS, EX, (J) | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -6 | ||
}} | }} | ||
===== 5C ===== | ===== 5C ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_5c | {{FrameData-MBTL | character = Kohaku| moveId = ko_5c | ||
Line 41: | Line 40: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = N, RB, SP, MS, EX, (J) | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 9 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -8 | ||
}} | }} | ||
==== Crouching Normals ==== | ==== Crouching Normals ==== | ||
Line 61: | Line 59: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = L | ||
| cancel = | | cancel = -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J) | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 6 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -1 | ||
}} | }} | ||
===== 2B ===== | ===== 2B ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_2b | {{FrameData-MBTL | character = Kohaku| moveId = ko_2b | ||
Line 79: | Line 76: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH, L | ||
| cancel = | | cancel = N, RB, SP, MS, EX, (J) | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 9 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -2 | ||
}} | }} | ||
===== 2C ===== | ===== 2C ===== | ||
Line 98: | Line 94: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = L | ||
| cancel = | | cancel = N, RB, SP, MS, CH, EX, (J) | ||
| property = | |||
| attribute = | |||
<!------------> | |||
| startup = 10 | |||
| active = | |||
| recovery = | |||
| overall = | |||
| frameAdv = -13 | |||
}} | |||
===== 2C~2C ===== | |||
{{FrameData-MBTL | character = Kohaku| moveId = ko_2c2c | |||
| input = 2C~2C | |||
| images = MBTL_Kohaku_2C2C.png | |||
| hitboxes = placeholder.png, placeholder.png | |||
| damage = | |||
| guard = LH | |||
| cancel = N, SP, MS, EX, (J) | |||
| property = | | property = | ||
| attribute = | | attribute = | ||
Line 117: | Line 130: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = (L)HA | ||
| cancel = | | cancel = N, RB, SP, MS, EX, J | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 6 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
Line 134: | Line 147: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = (L)HA | ||
| cancel = | | cancel = N, RB, SP, MS, EX, J | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
Line 151: | Line 164: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = (L)HA | ||
| cancel = | | cancel = N, RB, SP, MS, EX, J | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
Line 168: | Line 181: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = A | ||
| cancel = | | cancel = N, RB, SP, MS, EX, J | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 21 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
Line 179: | Line 192: | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
==== Command Normals ==== | ==== Command Normals ==== | ||
===== 6C ===== | ===== 6C ===== | ||
Line 186: | Line 200: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = SP, MS, EX | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -8 | ||
}} | }} | ||
===== 3C ===== | ===== 3C ===== | ||
Line 203: | Line 217: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = LH | ||
| cancel = (SP, MS, EX)On Block | |||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 13 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -11 | ||
}} | }} | ||
Line 239: | Line 237: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = RB, SP, MS, EX | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -10 | ||
}} | }} | ||
===== rapid 3 ===== | ===== rapid 3 ===== | ||
Line 256: | Line 254: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = (SP, MS, EX)On Block | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 13 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -11 | ||
}} | }} | ||
===== ground throw ===== | ===== ground throw ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_throw | {{FrameData-MBTL | character = Kohaku| moveId = ko_throw | ||
Line 303: | Line 300: | ||
}} | }} | ||
=== | === Special Moves === | ||
===== 236A ===== | ===== 236A ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_236a | {{FrameData-MBTL | character = Kohaku| moveId = ko_236a | ||
Line 310: | Line 307: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = L | ||
| cancel = | | cancel = -CH-, -EX- | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -4 | ||
}} | }} | ||
===== 236[A] ===== | ===== 236[A] ===== | ||
Line 344: | Line 341: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = -CH-, -EX- | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -11 | ||
}} | }} | ||
===== 236[B] ===== | ===== 236[B] ===== | ||
Line 361: | Line 358: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = -EX- | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 22 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -9 | ||
}} | }} | ||
===== 236C ===== | ===== 236C ===== | ||
Line 378: | Line 375: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 387: | Line 384: | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -11 | ||
}} | }} | ||
===== 236X > X ===== | ===== 236X > X ===== | ||
Line 395: | Line 392: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = EX | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
Line 404: | Line 401: | ||
| recovery = | | recovery = | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = -14 | ||
}} | }} | ||
===== 214A ===== | ===== 214A ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_214a | {{FrameData-MBTL | character = Kohaku| moveId = ko_214a | ||
Line 424: | Line 420: | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== 214B ===== | ===== 214B ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_214b | {{FrameData-MBTL | character = Kohaku| moveId = ko_214b | ||
Line 465: | Line 460: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 476: | Line 471: | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== 22A ===== | ===== 22A ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_22a | {{FrameData-MBTL | character = Kohaku| moveId = ko_22a | ||
Line 483: | Line 477: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = -EX- | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
Line 500: | Line 494: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 517: | Line 511: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 528: | Line 522: | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== j.214A ===== | ===== j.214A ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_j214a | {{FrameData-MBTL | character = Kohaku| moveId = ko_j214a | ||
Line 535: | Line 528: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = -EX- | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
Line 552: | Line 545: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = -EX- | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
Line 569: | Line 562: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 588: | Line 581: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = EX | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
Line 599: | Line 592: | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== 4BC ===== | ===== 4BC ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_4bc | {{FrameData-MBTL | character = Kohaku| moveId = ko_4bc | ||
Line 606: | Line 598: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = -J- | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
Line 623: | Line 615: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 634: | Line 626: | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== j4BC ===== | ===== j4BC ===== | ||
{{FrameData-MBTL | character = Kohaku| moveId = ko_j4bc | {{FrameData-MBTL | character = Kohaku| moveId = ko_j4bc | ||
Line 641: | Line 632: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = -J- | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
Line 660: | Line 651: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 677: | Line 668: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 695: | Line 686: | ||
| hitboxes = placeholder.png, placeholder.png | | hitboxes = placeholder.png, placeholder.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = |
Revision as of 12:53, 2 October 2021
Standing Normals
5A
Kohaku
ko_5a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J) | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
6 | - | - | - | -1 | - |
5B
Kohaku
ko_5b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | N, RB, SP, MS, EX, (J) | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | - | - | - | -6 | - |
5C
Kohaku
ko_5c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | N, RB, SP, MS, EX, (J) | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | - | - | - | -8 | - |
Crouching Normals
2A
Kohaku
ko_2a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | L | -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J) | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
6 | - | - | - | -1 | - |
2B
Kohaku
ko_2b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH, L | N, RB, SP, MS, EX, (J) | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | - | - | - | -2 | - |
2C
Kohaku
ko_2c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | L | N, RB, SP, MS, CH, EX, (J) | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | - | - | - | -13 | - |
2C~2C
Kohaku
ko_2c2c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | N, SP, MS, EX, (J) | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Jumping Normals
j.A
Kohaku
ko_ja
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | (L)HA | N, RB, SP, MS, EX, J | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
6 | - | - | - | - | - |
j.B
Kohaku
ko_jb
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | (L)HA | N, RB, SP, MS, EX, J | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | - | - | - | - | - |
j.C
Kohaku
ko_jc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | (L)HA | N, RB, SP, MS, EX, J | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | - | - | - | - | - |
j.[C]
Command Normals
6C
Kohaku
ko_6c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | SP, MS, EX | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | - | - | - | -8 | - |
3C
Kohaku
ko_3c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | (SP, MS, EX)On Block | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
13 | - | - | - | -11 | - |
Universal Mechanics
rapid 2
Kohaku
ko_rapid2
|
|||||
---|---|---|---|---|---|
(rapid2)
rapid2
|
|||||
File:MBTL Kohaku rapid2.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | RB, SP, MS, EX | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | - | - | - | -10 | - |
rapid 3
Kohaku
ko_rapid3
|
|||||
---|---|---|---|---|---|
(rapid3)
rapid3
|
|||||
File:MBTL Kohaku rapid3.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | (SP, MS, EX)On Block | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
13 | - | - | - | -11 | - |
ground throw
Kohaku
ko_throw
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
air throw
Kohaku
ko_airthrow
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Special Moves
236A
Kohaku
ko_236a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | L | -CH-, -EX- | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | - | - | - | -4 | - |
236[A]
Kohaku
ko_236[a]
|
|||||
---|---|---|---|---|---|
|
|||||
[[File:MBTL_Kohaku_236[A].png|100x100px]] |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236B
Kohaku
ko_236b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | -CH-, -EX- | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | - | - | - | -11 | - |
236[B]
Kohaku
ko_236[b]
|
|||||
---|---|---|---|---|---|
|
|||||
[[File:MBTL_Kohaku_236[B].png|100x100px]] |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | -EX- | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
22 | - | - | - | -9 | - |
236C
Kohaku
ko_236c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | -11 | - |
236X > X
Kohaku
ko_236xx
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | EX | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | -14 | - |
214A
Kohaku
ko_214a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214B
Kohaku
ko_214b
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Kohaku 214B.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214C
Kohaku
ko_214c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214X > X
Kohaku
ko_214xx
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22A
Kohaku
ko_22a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | -EX- | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22B
Kohaku
ko_22b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22C
Kohaku
ko_22c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214A
Kohaku
ko_j214a
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Kohaku j214A.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | -EX- | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214B
Kohaku
ko_j214b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | -EX- | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214C
Kohaku
ko_j214c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Moon Skills
6BC
Kohaku
ko_6bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | EX | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
4BC
Kohaku
ko_4bc
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Kohaku 4BC.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | -J- | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
2BC
Kohaku
ko_2bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j4BC
Kohaku
ko_j4bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LHA | -J- | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Super Moves
236BC (Arc Drive)
Kohaku
ko_236bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236[BC]
Kohaku
ko_236[bc]
|
|||||
---|---|---|---|---|---|
|
|||||
[[File:MBTL_Kohaku_236[BC].png|100x100px]] |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
ABCD or D in blood heat(Last Arc)
Kohaku
ko_abcd
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |