Template:AttackDataCargo-ROA: Difference between revisions
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(tooltip test) |
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{| class="wikitable movedata-flex-framedata-table" | {| class="wikitable movedata-flex-framedata-table" | ||
|- style="font-size:80% | |- style="font-size:80% | ||
! style="width:14.25%" | Damage | ! style="width:14.25%" | {{Tooltip | text=Damage | hovertext=The amount of damage that the move inflicts, each hitbox damage is separated by commas}} | ||
! style="width:14.25%" | Startup | ! style="width:14.25%" | {{Tooltip | text=Startup | hovertext=The time in frames before the move's first hitbox activates}} | ||
! style="width:14.25%" | Active | ! style="width:14.25%" | {{Tooltip | text=Active | hovertext=The amount of frames the move's hitbox(s) last}} | ||
! style="width:14.25%" | Endlag | ! style="width:14.25%" | {{Tooltip | text=Endlag | hovertext=The amount of frames between the last active frame and the first actionable frame of a move}} | ||
! style="width:14.25%" | Angle | ! style="width:14.25%" | {{Tooltip | text=Angle | hovertext=The angle in which the move's hitbox(s) send (for 361 degree angles, the hitbox sends at a 45 degree angle if the opponent is aerial, and 40 if grounded)}} | ||
! style="width:14.25%" | KB (Base+Scaling) | ! style="width:14.25%" | {{Tooltip | text=KB (Base+Scaling) | hovertext=This is the amount of base knockback and knockback scaling the move's hitbox(s) has 
(formula = BKB + Damage * Knockback_Scaling * 0.12 * Knockback_Adj)}} | ||
! style="width:14.25%" | Angle Flipper | ! style="width:14.25%" | {{Tooltip | text=Angle Flipper | hovertext=0 - Sends at the exact knockback_angle every time
1 - Sends away from center of the enemy player
2 - Sends toward center of the enemy player
3 - Horizontal knockback sends away from the center of the hitbox
4 - Horizontal knockback sends toward the center of the hitbox
5 - Horizontal knockback is reversed
6 - Horizontal knockback sends away from the enemy player
7 - Horizontal knockback sends toward the enemy player
8 - Sends away from the center of the hitbox
9 - Hits toward the center of the hitbox
10 - Sends in the direction the player is moving
}} | ||
|- style="text-align:center; height:29px;" | |- style="text-align:center; height:29px;" | ||
| {{#if:{{{damage|}}}|{{{damage}}}|-}} | | {{#if:{{{damage|}}}|{{{damage}}}|-}} |