YomiHustle/Cowboy: Difference between revisions
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* Does NOT cost a bullet | * Does NOT cost a bullet | ||
* Damage falls off with distance | * Damage falls off with distance | ||
* Wall splats | |||
Pretty bad. While the shot can't be parried, it's too easy to wait until it goes off then block it for chip. Since it provides a block it can save an opponent during neutral from what could be a far more oppressive setup. In most situations, it's not worth a bar of meter. | |||
However, it does have a niche use. If the opponent is in ~22 frames of hitstun and you're close enough to a wall, you can fire off a temporal round then follow up with impale immediatly after. The temporal shot will hit them and splat them against the wall, allowing you to continue the combo. | |||
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Revision as of 10:27, 18 April 2023
Profile
Cowboy is one of the three playable characters in Yomi Hustle. His good movement combined with large disjointed hit boxes, the best projectile setup route in the game, and good combo routes let you play the game at your own pace and dictate the flow of neutral as you see fit.
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Move List
Unique movement
Walk
Dash
Teleport
Normals
Pommel
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Horiz. Slash
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Vert. Slash
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Upward Swipe
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Stinger
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Ankle Cutter
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Universal Mechanics
Throw
Specials
Lightning Slice
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Impale
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BackSlash
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3Combo
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Quickdraw
Lasso
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Supers
Temporal Round
1000Cuts
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