Template:AttackData-SCON4: Difference between revisions

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{{#ifeq:{{{header|yes}}}|yes|{{AttackDataHeader-SCON4 |version={{{version|}}} }}
{{#ifeq:{{{header|yes}}}|yes|{{AttackDataHeader-SCON4 |version={{{version|}}} }}
|}}
|}}
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{{{description|}}}
{{{description|}}}
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</div>
{{!}}- }}<noinclude>
{{!}}- }}
</includeonly>
<noinclude>
==Explanation==
Correlates the values from the variables in this template to [[Template:AttackDataHeader-SCON4]].
<pre>
{{AttackData-SCON4
|damage = The amount of damage a move deals (for multi-hits, damage for each hits should be listed).
|startup = The amount of startup frames for a move (should include the first active frame).
|active = The amount of active frames for a move.
|recovery = The amount of recovery frames for a move (after active frames have run out until going back to neutral.
|guarddmg = The amount of guard damage a move deals (for multi-hits, damage for each hits should be listed).
|blockstun = The amount of blockstun a move deals.
|advhit = The amount of frame advantage a move has upon hitting the opponent.
|advblock = The amount of frame advantage a move has upon being blocked by the opponent.
|stanceflip = Determines if the attack causes the attacker to switch their current stance.
|description = Description for a given move. May include bullet points.
}}
</pre>
==Usage==
==Usage==
Correlates the values from the variables in this template to [[Template:AttackDataHeader-MAAB]].
<pre>
{{AttackData-SCON4
|damage =
|startup =
|active =
|recovery =
|guarddmg =
|blockstun =
|advhit =
|advblock =
|stanceflip =
|description =
}}
</pre>
[[Category:Super Naruto: Clash of Ninja 4]]
[[Category:Super Naruto: Clash of Ninja 4]]
</noinclude>
</noinclude>

Revision as of 23:37, 26 June 2023


Explanation

Correlates the values from the variables in this template to Template:AttackDataHeader-SCON4.

 {{AttackData-SCON4
 |damage = The amount of damage a move deals (for multi-hits, damage for each hits should be listed).
 |startup = The amount of startup frames for a move (should include the first active frame).
 |active = The amount of active frames for a move.
 |recovery = The amount of recovery frames for a move (after active frames have run out until going back to neutral.
 |guarddmg = The amount of guard damage a move deals (for multi-hits, damage for each hits should be listed).
 |blockstun = The amount of blockstun a move deals.
 |advhit = The amount of frame advantage a move has upon hitting the opponent.
 |advblock = The amount of frame advantage a move has upon being blocked by the opponent.
 |stanceflip = Determines if the attack causes the attacker to switch their current stance.
 |description = Description for a given move. May include bullet points.
 }}

Usage

 {{AttackData-SCON4
 |damage = 
 |startup = 
 |active = 
 |recovery = 
 |guarddmg = 
 |blockstun = 
 |advhit = 
 |advblock = 
 |stanceflip = 
 |description = 
 }}