Hyper Dragon Ball Z/SSJ Goku/Data: Difference between revisions
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(→C.MK) |
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|frameAdv=-4 | |frameAdv=-4 | ||
|onHit=SKD | |onHit=SKD | ||
|invul= | |||
}} | |||
===Crouching Normals=== | |||
{{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_2lp | |||
|input=2LP | |||
|name= Crouching light punch | |||
|subtitle= | |||
|images=HDBZ SSJGoku 2LP.png | |||
|hitboxes=HDBZ SSJGoku hitbox 2LP.JPG | |||
|damage = 18 | |||
|mindamage= | |||
|guard=Mid | |||
|cancel=SP | |||
|property= | |||
|cost= | |||
<!------------> | |||
|startup=5 | |||
|active=4 | |||
|recovery=3 | |||
|landing= | |||
|overall=11 | |||
|frameAdv=+3 | |||
|onHit=+4 | |||
|invul= | |invul= | ||
}} | }} |
Revision as of 16:29, 4 June 2024
Normal Moves
Standing Normals
5LP
c.LP
5MP
5HP
5HP ~ HP
5LK
5MK
c.MK
5HK
5HK~HK
5HK~HK~HK
Crouching Normals