Template:ComboLegend-SG: Difference between revisions
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(Added "Kara" to the legend, since it is used frequently with Annie's combos.) |
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| Fastfall | | Fastfall | ||
| Cancelling an air normal into another move to change momentum and land early. The 2nd move is land cancelled during startup. Example: Double jHP(1), jHK lets Double land from the multi-hit jHP early. | | Cancelling an air normal into another move to change momentum and land early. The 2nd move is land cancelled during startup. Example: Double jHP(1), jHK lets Double land from the multi-hit jHP early. | ||
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| Kara | |||
| Cancelling a normal into a special before the normal becomes active. This is done for positioning or to access airborne specials from grounded attacks. Example: Annie 5HPx2 Kara j236K, the second 5HP's startup puts Annie airborne and she can cancel it into divekick before the second normal hits. | |||
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| OTG | | OTG |
Revision as of 09:03, 13 March 2021
Full move name | Abbreviated name | Input
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Lights | Filia/Fukua, Peacock, Ms. Fortune, Painwheel, Valentine, Squigly, Annie |
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Mediums | Cerebella, Parasoul, Eliza (for combos), Beowulf, Robo-Fortune |
Heavies | Double, Big Band |
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