Template:AttackData-JCFoF/Tooltips: Difference between revisions

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OTG = Off The Ground; Attack will connect vs. a knocked down opponent; scaled to 25% damage<!--
OTG = Off The Ground; Attack will connect vs. a knocked down opponent; scaled to 25% damage<!--
-->{{#var:linebreak}}Rapid Fire = Light normal that can be rapidly chained into itself on hit, block, or whiff<!--
-->{{#var:linebreak}}Rapid Fire = Light normal that can be rapidly chained into itself on hit, block, or whiff<!--
-->{{#var:linebreak}}No-Cancel = Normal attack that cannot be chained into another normal<!--
-->{{#var:linebreak}}No-Chain = Normal attack that cannot be chained into another normal<!--
-->{{#var:linebreak}}Airborne = Move puts the user in the air, becoming immune to throws, and hits will put them into a juggle state.<!--
-->{{#var:linebreak}}Airborne = Move puts the user in the air, becoming immune to throws, and hits will put them into a juggle state.<!--
-->{{#var:linebreak}}Invincible = Attack has no hurtbox and cannot be interrupted for a certain amount of time<!--
-->{{#var:linebreak}}Invincible = Attack has no hurtbox and cannot be interrupted for a certain amount of time<!--

Revision as of 13:46, 1 September 2021

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