Melty Blood/MBTL/Kohaku/Data: Difference between revisions

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(filled out damage & fixed some guard data)
Line 5: Line 5:
| images = MBTL_Kohaku_5A.png
| images = MBTL_Kohaku_5A.png
| hitboxes = MBTL_Kohaku_5A_Hitbox.png
| hitboxes = MBTL_Kohaku_5A_Hitbox.png
| damage =  
| damage = 160
| guard = LH
| guard = LH
| cancel = -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J)
| cancel = -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J)
Line 23: Line 23:
| images = MBTL_Kohaku_5B.png
| images = MBTL_Kohaku_5B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 480
| guard = LH
| guard = LH
| cancel = N, RB, SP, MS, EX, (J)
| cancel = N, RB, SP, MS, EX, (J)
Line 59: Line 59:
| images = MBTL_Kohaku_2A.png
| images = MBTL_Kohaku_2A.png
| hitboxes = MBTL_Kohaku_2A_Hitbox.png
| hitboxes = MBTL_Kohaku_2A_Hitbox.png
| damage =  
| damage = 140
| guard = L
| guard = L
| cancel = -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J)
| cancel = -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J)
Line 77: Line 77:
| images = MBTL_Kohaku_2B.png, MBTL_Kohaku_2B_2.png
| images = MBTL_Kohaku_2B.png, MBTL_Kohaku_2B_2.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 230, 230
| guard = LH, L
| guard = LH, L
| cancel = N, RB, SP, MS, EX, (J)
| cancel = N, RB, SP, MS, EX, (J)
Line 95: Line 95:
| images = MBTL_Kohaku_2C.png
| images = MBTL_Kohaku_2C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 620
| guard = L
| guard = L
| cancel = N, RB, SP, MS, CH, EX, (J)
| cancel = N, RB, SP, MS, CH, EX, (J)
Line 112: Line 112:
| images = MBTL_Kohaku_2C2C.png
| images = MBTL_Kohaku_2C2C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 740
| guard = LH
| guard = LH
| cancel = N, SP, MS, EX, (J)
| cancel = N, SP, MS, EX, (J)
Line 131: Line 131:
| images = MBTL_Kohaku_jA.png
| images = MBTL_Kohaku_jA.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 130
| guard = (L)HA
| guard = HA
| cancel = N, RB, SP, MS, EX, J
| cancel = N, RB, SP, MS, EX, J
| property =  
| property =  
Line 148: Line 148:
| images = MBTL_Kohaku_jB.png
| images = MBTL_Kohaku_jB.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 400
| guard = (L)HA
| guard = HA
| cancel = N, RB, SP, MS, EX, J
| cancel = N, RB, SP, MS, EX, J
| property =  
| property =  
Line 165: Line 165:
| images = MBTL_Kohaku_jC.png
| images = MBTL_Kohaku_jC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 560
| guard = (L)HA
| guard = HA
| cancel = N, RB, SP, MS, EX, J
| cancel = N, RB, SP, MS, EX, J
| property =  
| property =  
Line 182: Line 182:
| images = MBTL_Kohaku_j[C].png
| images = MBTL_Kohaku_j[C].png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 900
| guard = A
| guard = HA
| cancel = N, RB, SP, MS, EX, J
| cancel = N, RB, SP, MS, EX, J
| property =  
| property =  
Line 201: Line 201:
| images = MBTL_Kohaku_6C.png
| images = MBTL_Kohaku_6C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 700
| guard = LH
| guard = LH
| cancel = SP, MS, EX
| cancel = SP, MS, EX
Line 218: Line 218:
| images = MBTL_Kohaku_3C.png
| images = MBTL_Kohaku_3C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 700
| guard = LH
| guard = LH
| cancel = LH
| cancel = LH
Line 238: Line 238:
| images = MBTL_Kohaku_rapid2.png
| images = MBTL_Kohaku_rapid2.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 400
| guard = LH
| guard = LH
| cancel = RB, SP, MS, EX
| cancel = RB, SP, MS, EX
Line 255: Line 255:
| images = MBTL_Kohaku_rapid3.png
| images = MBTL_Kohaku_rapid3.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 700
| guard = LH
| guard = LH
| cancel = (SP, MS, EX)On Block
| cancel = (SP, MS, EX)On Block
Line 272: Line 272:
| images = MBTL_Kohaku_throw.png
| images = MBTL_Kohaku_throw.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 1500
| guard =  
| guard = U
| cancel =  
| cancel =  
| property =  
| property =  
Line 289: Line 289:
| images = MBTL_Kohaku_airthrow.png
| images = MBTL_Kohaku_airthrow.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 1200
| guard =  
| guard = U
| cancel =  
| cancel =  
| property =  
| property =  
Line 308: Line 308:
| images = MBTL_Kohaku_236A.png
| images = MBTL_Kohaku_236A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 1200
| guard = L
| guard = L
| cancel = -CH-, -EX-
| cancel = -CH-, -EX-
Line 342: Line 342:
| images = MBTL_Kohaku_236B.png
| images = MBTL_Kohaku_236B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 1200
| guard = LH
| guard = LH
| cancel = -CH-, -EX-
| cancel = -CH-, -EX-
Line 359: Line 359:
| images = MBTL_Kohaku_236[B].png
| images = MBTL_Kohaku_236[B].png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 1400
| guard = LH
| guard = LH
| cancel = -EX-
| cancel = -EX-
Line 376: Line 376:
| images = MBTL_Kohaku_236C.png
| images = MBTL_Kohaku_236C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 1100, 1440
| guard = LH
| guard = LH
| cancel =  
| cancel =  
Line 393: Line 393:
| images = MBTL_Kohaku_236XX.png
| images = MBTL_Kohaku_236XX.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 900
| guard = LH
| guard = LH
| cancel = EX
| cancel = EX
Line 444: Line 444:
| images = MBTL_Kohaku_214C.png
| images = MBTL_Kohaku_214C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = [100, 250*3] * 4
| guard =  
| guard = LHA
| cancel =  
| cancel =  
| property =  
| property =  
Line 461: Line 461:
| images = MBTL_Kohaku_214XX.png
| images = MBTL_Kohaku_214XX.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 460, 630
| guard = LHA
| guard = LHA
| cancel =  
| cancel =  
Line 478: Line 478:
| images = MBTL_Kohaku_22A.png
| images = MBTL_Kohaku_22A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 330*N
| guard = LHA
| guard = LHA
| cancel = -EX-
| cancel = -EX-
Line 495: Line 495:
| images = MBTL_Kohaku_22B.png
| images = MBTL_Kohaku_22B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 180*10
| guard = LHA
| guard = LHA
| cancel =  
| cancel =  
Line 512: Line 512:
| images = MBTL_Kohaku_22C.png
| images = MBTL_Kohaku_22C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 590*4
| guard = LHA
| guard = LHA
| cancel =  
| cancel =  
Line 529: Line 529:
| images = MBTL_Kohaku_j214A.png
| images = MBTL_Kohaku_j214A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 460, 630
| guard = LHA
| guard = LHA
| cancel = -EX-
| cancel = -EX-
Line 546: Line 546:
| images = MBTL_Kohaku_j214B.png
| images = MBTL_Kohaku_j214B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 460, 630
| guard = LHA
| guard = LHA
| cancel = -EX-
| cancel = -EX-
Line 563: Line 563:
| images = MBTL_Kohaku_j214C.png
| images = MBTL_Kohaku_j214C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = [100, 250*3] * 4
| guard = LHA
| guard = LHA
| cancel =  
| cancel =  
Line 582: Line 582:
| images = MBTL_Kohaku_6BC.png
| images = MBTL_Kohaku_6BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 500 * 3
| guard = LH
| guard = LH
| cancel = EX
| cancel = EX
Line 599: Line 599:
| images = MBTL_Kohaku_4BC.png
| images = MBTL_Kohaku_4BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 400, 570
| guard = LHA
| guard = LHA
| cancel = -J-
| cancel = -J-
Line 616: Line 616:
| images = MBTL_Kohaku_2BC.png
| images = MBTL_Kohaku_2BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 230, 230*7
| guard = LHA
| guard = HA, LHA
| cancel =  
| cancel =  
| property =  
| property =  
Line 633: Line 633:
| images = MBTL_Kohaku_j4BC.png
| images = MBTL_Kohaku_j4BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 400, 570
| guard = LHA
| guard = LHA
| cancel = -J-
| cancel = -J-
Line 652: Line 652:
| images = MBTL_Kohaku_236BC.png
| images = MBTL_Kohaku_236BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 3500
| guard = LH
| guard = LH
| cancel =  
| cancel =  
Line 669: Line 669:
| images = MBTL_Kohaku_236[BC].png
| images = MBTL_Kohaku_236[BC].png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 3500
| guard = LH
| guard = U<br>(Whiffs vs Air.)
| cancel =  
| cancel =  
| property =  
| property =  
Line 687: Line 687:
| images = MBTL_Kohaku_ABCD.png
| images = MBTL_Kohaku_ABCD.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage =  
| damage = 4800 (5760)
| guard = LH
| guard = LH (U)
| cancel =  
| cancel =  
| property =  
| property =  

Revision as of 14:37, 3 October 2021

Standing Normals

5A
Kohaku
ko_5a

5A
5A

MBTL Kohaku 5A.png
MBTL Kohaku 5A Hitbox.png
Damage Guard Cancel Property Cost Attribute
160 LH -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 - - - -1 -
5B
Kohaku
ko_5b

5B
5B

MBTL Kohaku 5B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
480 LH N, RB, SP, MS, EX, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 - - - -6 -
5C
Kohaku
ko_5c

5C
5C

MBTL Kohaku 5C.pngMBTL Kohaku 5C 2.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
400, 200*4 LH N, RB, SP, MS, EX, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 - - - -8 -

Crouching Normals

2A
Kohaku
ko_2a

2A
2A

MBTL Kohaku 2A.png
MBTL Kohaku 2A Hitbox.png
Damage Guard Cancel Property Cost Attribute
140 L -SE-, -N-, -RB-, -SP-, -MS-, -EX-, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 - - - -1 -
2B
Kohaku
ko_2b

2B
2B

MBTL Kohaku 2B.pngMBTL Kohaku 2B 2.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
230, 230 LH, L N, RB, SP, MS, EX, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 - - - -2 -
2C
Kohaku
ko_2c

2C
2C

MBTL Kohaku 2C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
620 L N, RB, SP, MS, CH, EX, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 - - - -13 -
2C~2C
Kohaku
ko_2c2c

2C~2C
2C~2C

MBTL Kohaku 2C2C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
740 LH N, SP, MS, EX, (J) - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -9 -

Jumping Normals

j.A
Kohaku
ko_ja

jA
jA

MBTL Kohaku jA.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
130 HA N, RB, SP, MS, EX, J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 - - - - -
j.B
Kohaku
ko_jb

jB
jB

MBTL Kohaku jB.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
400 HA N, RB, SP, MS, EX, J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 - - - - -
j.C
Kohaku
ko_jc

jC
jC

MBTL Kohaku jC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
560 HA N, RB, SP, MS, EX, J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 - - - - -
j.[C]
Kohaku
ko_j[c]

jUNI Input Hold.png[C]
j[C]

[[File:MBTL_Kohaku_j[C].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
900 HA N, RB, SP, MS, EX, J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 - - - - -

Command Normals

6C
Kohaku
ko_6c

6C
6C

MBTL Kohaku 6C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
700 LH SP, MS, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 - - - -8 -
3C
Kohaku
ko_3c

3C
3C

MBTL Kohaku 3C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
700 LH (SP, MS, EX)On Block - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 - - - -11 -

Universal Mechanics

rapid 2
Kohaku
ko_rapid2

(rapid2)
rapid2

File:MBTL Kohaku rapid2.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
400 LH RB, SP, MS, EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -10 -
rapid 3
Kohaku
ko_rapid3

(rapid3)
rapid3

File:MBTL Kohaku rapid3.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
700 LH (SP, MS, EX)On Block - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -11 -
ground throw
Kohaku
ko_throw

4/6AD
4/6AD

MBTL Kohaku throw.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1500 U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
air throw
Kohaku
ko_airthrow

j(.4)/6AD
j.4/6AD

MBTL Kohaku airthrow.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1200 U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -

Special Moves

236A
Kohaku
ko_236a

236A
236A

MBTL Kohaku 236A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1200 L -CH-, -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 - - - -4 -
236[A]
Kohaku
ko_236[a]

236UNI Input Hold.png[A]
236[A]

[[File:MBTL_Kohaku_236[A].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
- - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
236B
Kohaku
ko_236b

236B
236B

MBTL Kohaku 236B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1200 LH -CH-, -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 - - - -11 -
236[B]
Kohaku
ko_236[b]

236UNI Input Hold.png[B]
236[B]

[[File:MBTL_Kohaku_236[B].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1400 LH -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
21 - - - -9 -
236C
Kohaku
ko_236c

236C
236C

MBTL Kohaku 236C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1100, 1440 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -11 -
236X > X
Kohaku
ko_236xx

236X~X
236X~X

MBTL Kohaku 236XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
900 LH EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -13 -
214A
Kohaku
ko_214a

214A
214A

MBTL Kohaku 214A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
- - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
214B
Kohaku
ko_214b

214B
214B

File:MBTL Kohaku 214B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
- - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
214C
Kohaku
ko_214c

214C
214C

MBTL Kohaku 214C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
[100, 250*3] * 4 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
214X > X
Kohaku
ko_214xx

214X~X
214X~X

MBTL Kohaku 214XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
460, 630 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
22A
Kohaku
ko_22a

22A
22A

MBTL Kohaku 22A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
330*N LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 - - - -2 -
22B
Kohaku
ko_22b

22B
22B

MBTL Kohaku 22B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
180*10 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
22C
Kohaku
ko_22c

22C
22C

MBTL Kohaku 22C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
590*4 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
j.214A
Kohaku
ko_j214a

j214A
j214A

File:MBTL Kohaku j214A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
460, 630 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
j.214B
Kohaku
ko_j214b

j214B
j214B

MBTL Kohaku j214B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
460, 630 LHA -EX- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -
j.214C
Kohaku
ko_j214c

j214C
j214C

MBTL Kohaku j214C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
[100, 250*3] * 4 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -

Moon Skills

6BC
Kohaku
ko_6bc

6BC
6BC

MBTL Kohaku 6BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
500 * 3 LH EX - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 - - - -2 -
4BC
Kohaku
ko_4bc

4BC
4BC

File:MBTL Kohaku 4BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
400, 570 LHA -J- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
24 - - - +1 -
2BC
Kohaku
ko_2bc

2BC
2BC

MBTL Kohaku 2BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
230, 230*7 HA, LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
26 - - - - -
j4BC
Kohaku
ko_j4bc

j4BC
j4BC

MBTL Kohaku j4BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
400, 570 LHA -J- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
37 - - - - -

Super Moves

236BC (Arc Drive)

Kohaku
ko_236bc

236BC
236BC

MBTL Kohaku 236BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
3500 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -

236[BC]

Kohaku
ko_236[bc]

236([BC])
236[BC]

[[File:MBTL_Kohaku_236[BC].png|100x100px]]
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Damage Guard Cancel Property Cost Attribute
3500 U
(Whiffs vs Air.)
- - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -

ABCD or D in blood heat(Last Arc)

Kohaku
ko_abcd

ABCD
ABCD

MBTL Kohaku ABCD.png
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Damage Guard Cancel Property Cost Attribute
4800 (5760) LH (U) - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -