User:PolarBair: Difference between revisions

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You can find me on twitter: [https://twitter.com/PolarBair_ON @PolarBair_ON]
You can find me on twitter: [https://twitter.com/PolarBair_ON @PolarBair_ON]


I TO a few games, mainly Dan-Ku-Ga, Ring of Destruction, and Double Dragon.
I TO a few games, mainly Dan-Ku-Ga, Cyberbots, and Fighter's History Dynamite.


You can find VODs and other content I upload on my youtube, [https://www.youtube.com/channel/UC2is7ef0LHfNPdfa3Qmx0eA here].
You can find VODs and other content I upload on my youtube, [https://www.youtube.com/channel/UC2is7ef0LHfNPdfa3Qmx0eA here].


I also play Samsho 3, Samsho VSp, Fighters History Dynamite, Breakers Revenge, and lots more. If it's on Fightcade, I'll give it a try!
I also play Samsho 3, Samsho VSp, Ring of Destruction, Breakers Revenge, Double Dragon, and lots more. If it's on Fightcade, I'll give it a try!


I created the Ring of Discord for Ring of Destruction, found [https://discord.gg/8YJ8ztg here].
I created the Ring of Discord for Ring of Destruction, found [https://discord.gg/8YJ8ztg here].

Revision as of 22:12, 10 September 2022

You can find me on twitter: @PolarBair_ON

I TO a few games, mainly Dan-Ku-Ga, Cyberbots, and Fighter's History Dynamite.

You can find VODs and other content I upload on my youtube, here.

I also play Samsho 3, Samsho VSp, Ring of Destruction, Breakers Revenge, Double Dragon, and lots more. If it's on Fightcade, I'll give it a try!

I created the Ring of Discord for Ring of Destruction, found here.

Sandbox

Ring of Destruction: Slam Masters II

Monkey Help
236P
RingDest Rasta 236P.png
Rasta call
Rasta call
RingDest Rasta Monkey Wait.png
Monkey wait
Monkey wait
RingDest Rasta Monkey Attack.png
Monkey attack
Monkey attack
Version Damage Start-up Active Recovery Guard Hit Advantage Block Advantage Cancel
236P (Call) - - - 50 total - - - -

Two different monkey assists which form a large part of Rasta’s offense. You can only call one at a time, and the active monkey needs to basically stop in front of your opponent to attack.
If they run around the ring too long (600f/10 sec) looking for that chance, the monkey gets bored and returns to its corner. An active monkey can be hit during the startup of its attack, and both Rasta and the monkey can be hit.
You can take advantage of the opponent's response to a monkey by attacking at a different angle - jump if you called 236LP, since they can only hit it with low attacks, go for a running grab if they block, etc.

236LP (Monkey) - 28 30 47 L - - -

The rolling monkey. This is what you want to use most of the time. Hits low, so you have hard-to-block or unblockable setups with this. Since the game emphasizes high/low, side, and throw mixups, people respect the low monkey.
Does not juggle, instead ending combos as soon as it hits.

236HP (Monkey) - 23 31 47 LH - - -

The jumping monkey. Despite appearances, you can unfortunately block it low. On the plus side, the monkey can jump over low normals to score you a knockdown.
Hit causes a juggle, allowing you to follow up with other specials if you time it right.

Cyberbots

Character Data

Variant Armor Defense Modifier Guts** Boost Type Boost Count
Blodia 1.00 ? Dash 2
Swordsman 0.93 ? Dash 1
Riot 1.05 ? Hover *
Reptos 1.10 ? Dash 2
Lightning 1.00 ? Dash 1
Jackal 1.03 ? Jump 4
Fordy 1.14 ? Dash 3
Tarantula 1.10 ? Jump 5
Killer Bee 1.19 ? Hover *
Guldin 0.95 ? Dash 1
Vise 0.88 ? Dash 1
Cyclone 0.93 ? Jump 3
Gaits 1.03 ? Dash 3
Helion 0.93 ? Hover *
Super-8 0.95 ? Jump 8
Warlock 0.93 ? Hover *

* Hover boost gauges last for 5 seconds of sustained flight.

** It appears there is another modifier which alters defense during combos or based on current health. Specifics are unknown.

Special Moves

Full Metal Charge
623L/H
test
test
Version Damage Start-up Active Recovery Guard Level Hit Advantage Block Advantage Cancel
623L - initial hit duration attack hits time until you can move high, low, or mid attack level plus on hit minus on block -

placeholder for light DP

623H - initial hit duration attack hits time until you can move high, low, or mid attack level plus on hit minus on block -

placeholder for heavy DP