Among Us Arena/Impostor: Difference between revisions
Jump to navigation
Jump to search
(→Standing Normals: removed +0 on block in description) |
(→Gatling Table: Removed outdated additional information) |
||
Line 606: | Line 606: | ||
:<span style="color:red">'''X<sup>[-]</sup>''' = X is available only on hit</span> | :<span style="color:red">'''X<sup>[-]</sup>''' = X is available only on hit</span> | ||
:<span style="color:red">'''X<sup>[#~#]</sup>''' = X is available only on hit between # hit and # hit (for multi-hit moves) | :<span style="color:red">'''X<sup>[#~#]</sup>''' = X is available only on hit between # hit and # hit (for multi-hit moves) | ||
{{Navbox-AUA}} | {{Navbox-AUA}} | ||
[[Category:Among Us Arena]] | [[Category:Among Us Arena]] |
Revision as of 00:58, 4 October 2022
Impostor | |
---|---|
Health | 3000 |
Profile
The Impostor from Innersloth's online multiplayer deduction game Among Us is the main (and only) character in Among Us Arena.
There is only one playable character, but you can select 20 different colors, each with their own unique taunt and dedicated color move, performed using the Sus button.
Basics
Strengths | Weaknesses |
---|---|
|
|
Move List
Standing Normals
5L
|
---|
5H
|
---|
5K
|
---|
5G
|
---|
Crouching Normals
2L
|
---|
2H
|
---|
2K
|
---|
2G
|
---|
Jumping Normals
j.L
|
---|
j.H
|
---|
j.K
|
---|
j.G
|
---|
Universal Mechanics
Throw
4S |
---|
Counter
2S |
---|
Burst
Any attack + S (While getting hit) |
---|
Supers
Super 1: RHM Laser
Any other attack button + S |
---|
Super 2: Sabotage Install
Any other attack button + S |
---|
Super 3: Report Cancel (Megaphone)
Any other attack button + S |
---|
Gatling Table
L | H | K | G | Cancel | |
---|---|---|---|---|---|
5L | 5L | 5H, 2H | 5K, 2K | 5G, 2G | Sus |
2L | 5L | 5H, 2H | 5K, 2K | 5G, 2G | Sus |
5H | - | 2H | 5K, 2K | 5G, 2G | Sus |
2H | - | - | 5K[-], 2K[-] | 5G[-], 2G[-] | Jump[-], Dash[-], Sus[-] |
5K | - | - | 2K[-] | 5G[-], 2G[-] | Sus[-] |
5[K] | - | 2H[-] | 2K[-] | 5G[-], 2G[-] | Sus[-] |
2K | - | - | - | 5G[-], 2G[-] | Jump[-], Dash[-],Sus[-] |
5G | - | - | 5K[1~2], 2K[1~2] | 2G[2] | Sus[1~2] |
2G | - | - | 5K[1~2], 2K[1~2] | 5G[2] | Jump[2],Dash[2],Sus[1~2] |
L | H | K | G | Cancel | |
---|---|---|---|---|---|
j.L | - | j.H[-] | j.K[-] | j.G[-] | Sus |
j.H | - | - | j.K[-] | j.G[-] | Sus |
j.K | - | - | - | - | Sus[-] |
j.G | - | j.H[-] | j.K[-] | - | Sus |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[#~#] = X is available only on hit between # hit and # hit (for multi-hit moves)