User:ChairGTables/Riki: Difference between revisions
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{{MoveData | {{MoveData | ||
|image= | |image=SDB_Riki_SpecialPass.png | ||
|name=Special Pass | |name=Special Pass | ||
|input=623B | |input=623B | ||
|data= | |data= | ||
{{AttackData-SDB | {{AttackData-SDB | ||
|damage= | |damage=21 | ||
|chip= | |chip=10 | ||
|hits=1 | |hits=1 | ||
|knockdown= | |knockdown=Yes | ||
|startup= | |startup=32 (on pass), 21(on catch)~ | ||
|active=Always Upon Throw | |active=Always Upon Throw | ||
|recovery= | |recovery=39 | ||
|stun= | |stun=25% | ||
|description= | |description= | ||
: | : | ||
*Riki performs a powerful throw after receiving the ball from a teammate. | *Riki performs a powerful throw after receiving the ball from a teammate. | ||
*Deals a large amount of damage if all hits connect. | *Deals a large amount of damage if all hits connect. | ||
~ Startup varies depending on distance between team members. | |||
}} | }} | ||
}} | }} | ||
Line 258: | Line 259: | ||
|active=14 | |active=14 | ||
|recovery=25 | |recovery=25 | ||
|stun= | |stun=25% | ||
|description= | |description= | ||
: | : | ||
Line 273: | Line 274: | ||
===Supers (Holding Ball)=== | ===Supers (Holding Ball)=== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SDB_Riki_BurningUpper.png | ||
|name=Burning Upper | |name=Burning Upper | ||
|input=641236A | |input=641236A | ||
|data= | |data= | ||
{{AttackData-SDB | {{AttackData-SDB | ||
|damage= | |damage=77 | ||
|chip= | |chip=21 | ||
|hits=1 | |hits=1 | ||
|knockdown= | |knockdown=Yes | ||
|startup= | |startup=70~ | ||
|active=Always Upon Throw | |active=Always Upon Throw | ||
|recovery= | |recovery=47 | ||
|stun= | |stun=- | ||
|description= | |description= | ||
: Riki passes the ball to his teammates. As his teammates spin to bounce the ball towards each other to build speed, Riki runs to the ball and performs a powerful spinning uppercut to set the ball on flames toward the opponent. | : | ||
*Riki passes the ball to his teammates. As his teammates spin to bounce the ball towards each other to build speed, Riki runs to the ball and performs a powerful spinning uppercut to set the ball on flames toward the opponent. | |||
~ Startup will take longer depending on how far away each team member is from their intended position to start performing the move. | |||
}} | }} | ||
}} | }} |
Revision as of 05:26, 5 February 2023
“ |
That was fun! A little more toughness and you'd be the perfect match. |
” |
Overview
Riki is the main rival of Kunio, but also treats him as his best friend. His tools offer him many mixup opportunities.
Strengths | Weaknesses |
---|---|
|
|
Move List
Normals (Holding Ball)
Normal Throw
5A |
---|
Running Throw
66A |
---|
Feint
5D |
---|
Air Throw
5A |
---|
Running Air Throw
66A |
---|
Air Feint
5D |
---|
Normals (Hands Free)
Catch
5A |
---|
Dodge
5B |
---|
Specials (Holding Ball)
Mach Shoot
236A |
---|
Skylark Shoot
623A |
---|
Special Pass
623B |
---|
Specials (Hands Free)
Hanazono Counter
623A |
---|
Supers (Holding Ball)
Burning Upper
641236A |
---|
Gameplan
- Jumping past the middle line and using his Skylark Shoot will have him sometimes attack from behind, leaving your opponents open.