Idol Showdown/News & Updates: Difference between revisions

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(added all of the patch notes from the steam news board posts from release to the current latest version 1.0.8)
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=== {{Date|May|9|2023}} - Hotfix 1.0.7, 1.0.8 ===
:Hotfix Version 1.0.8
:Bugfixes:
::1. Fixed softlock when going from any mode to Tutorial or Training Mode
::2. Fixed Credits scroll
:Hotfix Version 1.0.7
:Gameplay Adjustments:
::1. Botan: Standing Medium followup attack: Reduced blockstun frames
:Gameplay Bugfixes:
::1. Fixed Issue where after a victory you would be unable to control your character if a victory did not occur on the other player's end
::2. General Online Net Stability improvements
:Other Bugfixes:
::1. Fixed "black screen" issue on startup caused by settings load failure.
::2. Removed Houshou Marine's AI exploit with Botan
::3. General Localization improvements
=== {{Date|May|7|2023}} - Hotfix 1.0.4, 1.0.5, 1.0.6 ===
:Hotfix Version 1.0.6
:Additions:
::Sora new voice lines added
:Gameplay Bugfixes
::1. Fixed issue where the winning player would sometimes lose control after a KO, allowing the other player to win
::2. Command grabs should now beat normal grabs when both players grab simultaneously
::3. Resolved issue that allowed players to gain multiple superchats during superfreeze
::4. Resolved issue where Effect from being in an Infinite combo loop would not reflect the actual invincibility period.
::5. Resolved issue with performance caused by Star Specials and Super Star specials
::6. Resolved issue where certain sequences could cause Grabs could do double or Triple damage
::7. Sora: Re:Play - Resolved bug that was causing mines to do less damage then intended
::8. Botan: Forward + Medium: Resolved issue causing Botan to cross up with the opponent in the Corner
:Other Bugfixes
::1. Resolved issue with Error Logs taking up a lot of disk space.
::2. General Online stability improvements
::3. Tutorial Logic update
:Developer Note
::1. We are currently investigating the Infinite Prevention System and will be likely putting out an update in a future update.
:Hotfix Version 1.0.5
:Features:
::Started Replacing Botan Voice lines with Botan's Requested voicelines. (Thank You So much!)
:Bugfixes:
::- Resolved issue where Botan's POIs were not detected as projectiles by AI
::- Resolved issue in Training Mode where Instant Block setting would not reduce pushback
::- Resolved issue causing launch problems on some systems.
::- General Online bugfixes
:Hotfix Version 1.0.4
::- Added New Song to Collections Screen
:Bugfixes:
::- General Online stability bugfixes
::- General Localization updates
::- Resolved issue where the AI would not be disabled upon going to Tutorial after playing Arcade Mode
::- Botan: Resolved issue where you could be grabbed while in knockdown
=== {{Date|May|6|2023}} - Hotfix 1.0.3 ===
:Hotfix Version 1.0.3
:UI Bugfixes:
::- Fixed issue where Character Select and Stage Select could sometimes be loaded during match
::- Fixed Leave panel displaying behind lobby button
::- Arcade Mode now displays correct stage number.
::- Various Localization adjustments
::- Fixed issue where Match start banner would still display when entering Training Mode
::- Fixed issue where stage select will crash for certain systems. Stage previews will be temporarily disabled while we resolve this issue
:General Gameplay Bugfixes:
::- Burst: Resolved issue with burst destroying your own Projectiles
::- Burst: Resolved issue that allowed you to combo out of burst
::- Fixed bug that allowed you to preserve jump momentum after certain performing jump S attacks
::- Fixed issue where air attacks could sometimes be performed on the ground.
:Character Bugfixes:
::- Suisei: Fixed Error in Suisei's Command list description for Forward + Heavy
::- Botan: Fixed issue where Botan's Super could be cancelled mid animation.
::- Korone: Super: Fixed issue where you could be interrupted after the Super Animation confirm animation began.
::- Sora: Updated Command list descriptions for 214H
::- Sora: 236L: Resolved issue where you could not detonate the mine
::- Sora: 22M Fixed issue with Hitstop
::- Collab: Kanata: Call-In: Resolved issue when the person summoning Kanata was hit after Kanata grabs the opponent.
::- Collab: Ame: Off-Collab: Resolved issue where opponents under the effect of timestop always be counted as being in a combo
::- Collab: Kanata: Off-Collab: Resolved issue with waves and scaling
:Known Issues in Progress:
::- Issue with binding keys to Arrow Keys
::- Issue with Collabs displaying in Command List
::- Issue with Performance when using repeated Star Specials and Super Star Specials
=== {{Date|May|5|2023}} - Release! ===
=== {{Date|May|5|2023}} - Release! ===
:Idol Showdown is now available on Steam!
:Idol Showdown is now available on Steam!

Revision as of 21:50, 10 May 2023

Instructions to add news

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Example:

=== {{subst:Today'sDate}} - Template Newsline ===
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June 26, 2024 - Template Newsline
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News and update items for Idol Showdown.

May 9, 2023 - Hotfix 1.0.7, 1.0.8

Hotfix Version 1.0.8
Bugfixes:
1. Fixed softlock when going from any mode to Tutorial or Training Mode
2. Fixed Credits scroll
Hotfix Version 1.0.7
Gameplay Adjustments:
1. Botan: Standing Medium followup attack: Reduced blockstun frames
Gameplay Bugfixes:
1. Fixed Issue where after a victory you would be unable to control your character if a victory did not occur on the other player's end
2. General Online Net Stability improvements
Other Bugfixes:
1. Fixed "black screen" issue on startup caused by settings load failure.
2. Removed Houshou Marine's AI exploit with Botan
3. General Localization improvements

May 7, 2023 - Hotfix 1.0.4, 1.0.5, 1.0.6

Hotfix Version 1.0.6
Additions:
Sora new voice lines added
Gameplay Bugfixes
1. Fixed issue where the winning player would sometimes lose control after a KO, allowing the other player to win
2. Command grabs should now beat normal grabs when both players grab simultaneously
3. Resolved issue that allowed players to gain multiple superchats during superfreeze
4. Resolved issue where Effect from being in an Infinite combo loop would not reflect the actual invincibility period.
5. Resolved issue with performance caused by Star Specials and Super Star specials
6. Resolved issue where certain sequences could cause Grabs could do double or Triple damage
7. Sora: Re:Play - Resolved bug that was causing mines to do less damage then intended
8. Botan: Forward + Medium: Resolved issue causing Botan to cross up with the opponent in the Corner
Other Bugfixes
1. Resolved issue with Error Logs taking up a lot of disk space.
2. General Online stability improvements
3. Tutorial Logic update
Developer Note
1. We are currently investigating the Infinite Prevention System and will be likely putting out an update in a future update.
Hotfix Version 1.0.5
Features:
Started Replacing Botan Voice lines with Botan's Requested voicelines. (Thank You So much!)
Bugfixes:
- Resolved issue where Botan's POIs were not detected as projectiles by AI
- Resolved issue in Training Mode where Instant Block setting would not reduce pushback
- Resolved issue causing launch problems on some systems.
- General Online bugfixes
Hotfix Version 1.0.4
- Added New Song to Collections Screen
Bugfixes:
- General Online stability bugfixes
- General Localization updates
- Resolved issue where the AI would not be disabled upon going to Tutorial after playing Arcade Mode
- Botan: Resolved issue where you could be grabbed while in knockdown

May 6, 2023 - Hotfix 1.0.3

Hotfix Version 1.0.3
UI Bugfixes:
- Fixed issue where Character Select and Stage Select could sometimes be loaded during match
- Fixed Leave panel displaying behind lobby button
- Arcade Mode now displays correct stage number.
- Various Localization adjustments
- Fixed issue where Match start banner would still display when entering Training Mode
- Fixed issue where stage select will crash for certain systems. Stage previews will be temporarily disabled while we resolve this issue
General Gameplay Bugfixes:
- Burst: Resolved issue with burst destroying your own Projectiles
- Burst: Resolved issue that allowed you to combo out of burst
- Fixed bug that allowed you to preserve jump momentum after certain performing jump S attacks
- Fixed issue where air attacks could sometimes be performed on the ground.
Character Bugfixes:
- Suisei: Fixed Error in Suisei's Command list description for Forward + Heavy
- Botan: Fixed issue where Botan's Super could be cancelled mid animation.
- Korone: Super: Fixed issue where you could be interrupted after the Super Animation confirm animation began.
- Sora: Updated Command list descriptions for 214H
- Sora: 236L: Resolved issue where you could not detonate the mine
- Sora: 22M Fixed issue with Hitstop
- Collab: Kanata: Call-In: Resolved issue when the person summoning Kanata was hit after Kanata grabs the opponent.
- Collab: Ame: Off-Collab: Resolved issue where opponents under the effect of timestop always be counted as being in a combo
- Collab: Kanata: Off-Collab: Resolved issue with waves and scaling
Known Issues in Progress:
- Issue with binding keys to Arrow Keys
- Issue with Collabs displaying in Command List
- Issue with Performance when using repeated Star Specials and Super Star Specials

May 5, 2023 - Release!

Idol Showdown is now available on Steam!