Hyper Dragon Ball Z/SSJ Goku/Data: Difference between revisions

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|frameAdv=+1
|frameAdv=+1
|onHit=+2
|onHit=+2
|invul=
}}
===== <span class="invisible-header">5MP</span> =====
{{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_5mp
|input=5MP
|name=Stand Medium Punch
|subtitle=
|images=HDBZ SSJGoku 5MP.png
|hitboxes=HDBZ SSJGoku hitbox 5MP.PNG
|damage=20
|mindamage=
|guard=Mid
|cancel=Yes
|property=
|cost=
<!------------>
|startup=8
|active=4
|recovery=8
|landing=
|overall=19
|frameAdv=+2
|onHit=+3
|invul=
}}
{{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_5hp
|input=5HP
|name=Stand Strong Punch
|subtitle=
|images=HDBZ SSJGoku 5HP.png
|hitboxes=HDBZ SSJGoku hitbox HP-1.PNG,
HDBZ SSJGoku hitbox HP-2.PNG,
HDBZ SSJGoku hitbox HP-3.PNG,
HDBZ SSJGoku hitbox HP-4.PNG,
HDBZ SSJGoku hitbox HP-5.PNG,
HDBZ SSJGoku hitbox HP-6.PNG,
HDBZ SSJGoku hitbox HP-7.PNG
|damage=51 (x7)
|mindamage=
|guard=Mid
|cancel=Hit Only
|property=
|cost=
<!------------>
|startup=10
|active=16
|recovery=22
|landing=
|overall=47
|frameAdv=-13
|onHit=-6
|invul=
|invul=
}}
}}

Revision as of 12:38, 4 June 2024

Normal Moves

Standing Normals

5LP
5LP
5LP
Stand Light Punch

ssjgoku_5lp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
16 Mid 5 3 3 10 +2 +3
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
Yes
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5LP.png Hitboxes HDBZ SSJGoku hitbox LP.PNG
Captions Hitbox Captions
Special images
Notes
c.LP
c.LP
(c.LP)
Stand Light Punch Close

ssjgoku_c.lp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
20 Mid 5 3 4 11 +1 +2
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
Yes
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku cLP.png Hitboxes HDBZ SSJGoku hitbox cLP-1.PNG
Captions Hitbox Captions
Special images
Notes


5MP
5MP
5MP
Stand Medium Punch

ssjgoku_5mp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
20 Mid 8 4 8 19 +2 +3
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
Yes
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5MP.png Hitboxes HDBZ SSJGoku hitbox 5MP.PNG
Captions Hitbox Captions
Special images
Notes


5HP
5HP
Stand Strong Punch

ssjgoku_5hp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
51 (x7) Mid 10 16 22 47 -13 -6
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
Hit Only
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5HP.png Hitboxes HDBZ SSJGoku hitbox HP-1.PNG [[File:

HDBZ SSJGoku hitbox HP-2.PNG|110x110px]] [[File: HDBZ SSJGoku hitbox HP-3.PNG|110x110px]] [[File: HDBZ SSJGoku hitbox HP-4.PNG|110x110px]] [[File: HDBZ SSJGoku hitbox HP-5.PNG|110x110px]]

Captions Hitbox Captions
Special images
Notes