Hyper Dragon Ball Z/SSJ Goku/Data: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 191: Line 191:
|overall=17
|overall=17
|frameAdv=+3
|frameAdv=+3
|onHit=4
|onHit=+4
|invul=
}}
 
===== <span class="invisible-header">5HK</span> =====
{{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_5hk
|input=5HK
|name= Standing Strong Kick
|subtitle=
|images=HDBZ SSJGoku 5HK.png
|hitboxes=HDBZ SSJGoku hitbox HK.PNG
|damage = 28
|mindamage=
|guard=Mid
|cancel=SP
|property=
|cost=
<!------------>
|startup=7
|active=4
|recovery=7
|landing=
|overall=17
|frameAdv=-5
|onHit=+1
|invul=
}}
 
===== <span class="invisible-header">5HK~HK</span> =====
{{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_5hk~hk
|input=5HK~HK
|name= Standing Strong Kick 2 - Snap Kick
|subtitle=
|images=HDBZ SSJGoku 5HK-2.png
|hitboxes=HDBZ SSJGoku hitbox HK-2.JPG
|damage = 20
|mindamage=
|guard=Mid
|cancel=SP
|property=
|cost=
<!------------>
|startup=10
|active=5
|recovery=16
|landing=
|overall=30
|frameAdv=-4
|onHit=+2
|invul=
}}
 
 
===== <span class="invisible-header">5HK~HK~HK</span> =====
{{FrameData-HDBZ | character = SSJ Goku | moveId = ssjgoku_5hk~hk~hk
|input=5HK~HK~HK
|name= Standing Strong Kick 3 - 360 split
|subtitle=
|images=HDBZ SSJGoku 2HK.png
|hitboxes=HDBZ SSJGoku hitbox HK-3.JPG
|damage = 20
|mindamage=
|guard=Mid
|cancel=SP
|property=
|cost=
<!------------>
|startup=14
|active=5
|recovery=16
|landing=
|overall=24
|frameAdv=-4
|onHit=SKD
|invul=
|invul=
}}
}}

Revision as of 15:56, 4 June 2024

Normal Moves

Standing Normals

5LP
5LP
5LP
Stand Light Punch

ssjgoku_5lp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
16 Mid 5 3 3 10 +3 +4
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5LP.png Hitboxes HDBZ SSJGoku hitbox LP.PNG
Captions Hitbox Captions
Special images
Notes
c.LP
c.LP
(c.LP)
Stand Light Punch Close

ssjgoku_c.lp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
20 Mid 5 3 4 11 +2 +3
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku cLP.png Hitboxes HDBZ SSJGoku hitbox cLP-1.PNG
Captions Hitbox Captions
Special images
Notes


5MP
5MP
5MP
Stand Medium Punch

ssjgoku_5mp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
20 Mid 8 4 8 19 +3 +4
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5MP.png Hitboxes HDBZ SSJGoku hitbox 5MP.PNG
Captions Hitbox Captions
Special images
Notes
5HP
5HP
5HP
Stand Strong Punch

ssjgoku_5hp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
51 (x7) Mid 10 16 22 47 -12 -5
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP (Hit Only)
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5HP.png Hitboxes HDBZ SSJGoku hitbox HP-1.PNG HDBZ SSJGoku hitbox HP-2.PNG HDBZ SSJGoku hitbox HP-3.PNG HDBZ SSJGoku hitbox HP-4.PNG HDBZ SSJGoku hitbox HP-5.PNG
Captions Hitbox Captions
Special images
Notes
5HP ~ HP
5HP HP
5HP>HP
Standing Strong Punch 2 - Fury Uppercut

ssjgoku_5hp~hp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
22 N/A 5 5 13 22 -9 SKD
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP,Jump (Hit Only)
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5HP-followup.png Hitboxes HDBZ SSJGoku hitbox HP-followup.JPG
Captions Hitbox Captions
Special images
Notes
5LK
5LK
5LK
Standing Light Kick

ssjgoku_5lk
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
23 Mid 6 4 6 15 0 +1
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5LK.png Hitboxes HDBZ SSJGoku hitbox LK.PNG
Captions Hitbox Captions
Special images
Notes


5MK
5MK
5MK
Standing Medium Kick

ssjgoku_5mk
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
28 Mid 8 4 12 23 -2 -1
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5MK.png Hitboxes HDBZ SSJGoku hitbox MK.PNG
Captions Hitbox Captions
Special images
Notes
C.MK
c.MK
(c.MK)
Knee Kick

ssjgoku_c.mk
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
28 Mid 7 4 7 17 +3 +4
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku c.5MK.png Hitboxes HDBZ SSJGoku hitbox cMK.PNG
Captions Hitbox Captions
Special images
Notes
5HK
5HK
5HK
Standing Strong Kick

ssjgoku_5hk
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
28 Mid 7 4 7 17 -5 +1
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5HK.png Hitboxes HDBZ SSJGoku hitbox HK.PNG
Captions Hitbox Captions
Special images
Notes
5HK~HK
5HK~HK
5HK~HK
Standing Strong Kick 2 - Snap Kick

ssjgoku_5hk~hk
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
20 Mid 10 5 16 30 -4 +2
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5HK-2.png Hitboxes HDBZ SSJGoku hitbox HK-2.JPG
Captions Hitbox Captions
Special images
Notes


5HK~HK~HK
5HK~HK~HK
5HK~HK~HK
Standing Strong Kick 3 - 360 split

ssjgoku_5hk~hk~hk
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
20 Mid 14 5 16 24 -4 SKD
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
SP
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 2HK.png Hitboxes HDBZ SSJGoku hitbox HK-3.JPG
Captions Hitbox Captions
Special images
Notes