Template:AttackData-SCON4

From Mizuumi Wiki
Revision as of 23:37, 26 June 2023 by GunBlaze (talk | contribs)
Jump to navigation Jump to search


Explanation

Correlates the values from the variables in this template to Template:AttackDataHeader-SCON4.

 {{AttackData-SCON4
 |damage = The amount of damage a move deals (for multi-hits, damage for each hits should be listed).
 |startup = The amount of startup frames for a move (should include the first active frame).
 |active = The amount of active frames for a move.
 |recovery = The amount of recovery frames for a move (after active frames have run out until going back to neutral.
 |guarddmg = The amount of guard damage a move deals (for multi-hits, damage for each hits should be listed).
 |blockstun = The amount of blockstun a move deals.
 |advhit = The amount of frame advantage a move has upon hitting the opponent.
 |advblock = The amount of frame advantage a move has upon being blocked by the opponent.
 |stanceflip = Determines if the attack causes the attacker to switch their current stance.
 |description = Description for a given move. May include bullet points.
 }}

Usage

 {{AttackData-SCON4
 |damage = 
 |startup = 
 |active = 
 |recovery = 
 |guarddmg = 
 |blockstun = 
 |advhit = 
 |advblock = 
 |stanceflip = 
 |description = 
 }}