Hyper Dragon Ball Z/SSJ Goku/Data

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< Hyper Dragon Ball Z‎ | SSJ Goku
Revision as of 11:33, 4 June 2024 by Junny4444 (talk | contribs) (Replaced content with "==Normal Moves== ===Standing Normals=== ===== <span class="invisible-header">5LP</span> ===== {{FrameData-HDBZ | moveId = ssjgoku_5lp | chara = SSJ Goku | input = 5LP | name = 5LP | subtitle = lol | images = HDBZ SSJGoku 5LP.png | hitboxes = HDBZ SSJGoku hitbox LP.PNG | spImages = | damage = | minDamage = | type = | guard = | cancel = | cancelWindow = | property = | cost = | attribute = | startup...")
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Normal Moves

Standing Normals

5LP
5LP
5LP
5LP
lol

ssjgoku_5lp
Damage Guard Startup Active Recovery Landing Overall On-Block On-Hit
Minimum Damage Cost Invulnerability Cancel Attribute Proration Property
Ground Hit Air Hit Blockstun Blockstop Hitstop Cancel window
Images HDBZ SSJGoku 5LP.png Hitboxes HDBZ SSJGoku hitbox LP.PNG
Captions Hitbox Captions
Special images
Notes

{{MoveData |name= 5LP |input= |linkname=5LP |image = HDBZ SSJGoku 5LP.png |hitbox =HDBZ SSJGoku hitbox LP.PNG |data=