Hyper Dragon Ball Z/SSJ Goku

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< Hyper Dragon Ball Z
Revision as of 10:08, 8 June 2022 by Tofuboi (talk | contribs) (Created page with "==Story== To-Do ==Overview== To-do {{ProConTable |pros= |cons= }} ==Normal Moves== ===Standing Normals=== {{MoveData |name= 5LP |input= |image = HDBZ SSJGoku 5LP.png |hit...")
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Story

To-Do

Overview

To-do


Strengths Weaknesses
  • Coming soon
  • Coming soon

Normal Moves

Standing Normals

5LP
HDBZ SSJGoku 5LP.png
Damage Guard Startup Active Recovery Hit Adv. Block Adv.
- LH - - - - -

5LP

Toggle Hitboxes
Toggle Hitboxes
5MP
HDBZ SSJGoku 5MP.png
Damage Guard Startup Active Recovery Hit Adv. Block Adv.
- LH - - - - -

5MP

Toggle Hitboxes
Toggle Hitboxes
5HP
HDBZ SSJGoku 5HP.png
HDBZ SSJGoku hitbox HP-1.JPG
HDBZ SSJGoku hitbox HP-2.JPG
HDBZ SSJGoku hitbox HP-3.JPG
HDBZ SSJGoku hitbox HP-4.JPG
HDBZ SSJGoku hitbox HP-5.JPG
HDBZ SSJGoku hitbox HP-6.JPG
HDBZ SSJGoku hitbox HP-7.JPG
Damage Guard Startup Active Recovery Hit Adv. Block Adv.
- LH - - - - -

5HP

Toggle Hitboxes
Toggle Hitboxes