YomiHustle/Ninja

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< YomiHustle
Revision as of 05:24, 28 November 2022 by RexVerminus (talk | contribs) (Created the Ninja page. I'll see if I can't upload some images tonight. Maybe we could find out how to show hitboxes somewhere?)
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Profile

Ninja is a playable character in Yomi Hustle :)

Strengths Weaknesses
  • Nunchucks: Nunchuck is a fast, forward advancing normal that naturally combos with itself, leading to easy to use grounded combos.
  • Wait and See: Ninja has great options for waiting and seeing what the opponent does.
  • Ninja con: A ninja con goes here.

Move List

Unique movement

Dash

Dash
YH Icon Dash.png
YH Cowboy Walk.png
Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -
  • Placeholder

Placeholder

Normals

Punch

Punch
YH Icon Pommel.png
YH Cowboy Pommel.png
Mash with this
Mash with this
Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -

Kick

Kick
YH Icon HSlash.png
YH Cowboy HSlash.png
Ground version
Ground version
YH Cowboy jHSlash.png
Air version
Air version
Ground Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -
  • Placeholder
Air Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -

Sweep

Sweep
YH Icon Pommel.png
YH Cowboy Pommel.png
Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -

Dropkick

Dropkick
YH Icon Pommel.png
YH Cowboy Pommel.png
Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -

Nunchuck

Nunchuck
YH Icon Pommel.png
YH Cowboy Pommel.png
NunChuk
NunChuk
Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -

Dive Kick

Dive Kick
YH Icon Pommel.png
YH Cowboy Pommel.png
Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -

Chuk Spin

Chuk Spin
YH Icon Pommel.png
YH Cowboy Pommel.png
Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- - - - - - 0 -

Universal Mechanics

Throw

Grab
YH Icon Grab.png
YH Throw.png
Damage Startup Active First Actionable Frame Advantage * Guard Proration Block Advantage
- 3 3 30 - Throw 0 -
  • Placeholder

Universal throw.

Specials

Supers

General
FAQ
Glossary
HUD
Community
Characters
Ninja
Cowboy
Wizard
Robot
Mutant
Mechanics