User:Hexeaktivitat

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Revision as of 09:33, 7 January 2024 by Hexeaktivitat (talk | contribs) (Created page with "=====Raw launcer BNBs===== From any Raw launcher you can mostly do the same combos. 6BC, 4BC, j2[B], 22A, 22B, 2BC, 214A wallbounce, 214[A], 214B {{ComboTable-MBTL |data= {{ComboData-MBTL | combo = Starter > 2C > 623A > dl.j.C > 5B(1) > 623B > j.B > 5C(1) > 2[B] > Ender | damage = 3376 dmg (3B+{{clr|18|C}}) | bonusdamage = | cost = 0 Magic Circuit | metergain = ?% | oppmetergain = ?% | location = {{Property-UNI|Anywhere}}...")
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Raw launcer BNBs

From any Raw launcher you can mostly do the same combos. 6BC, 4BC, j2[B], 22A, 22B, 2BC, 214A wallbounce, 214[A], 214B

Combo Damage Cost Meter Gain Location
  • easy raw Launcher BNB
  • can use normal 2[B] followups (exept 6232A > j2B > j4B+C) but often does less Damage when extended then other routes.
  • you can switch j.C and j.B using jC later does less damage in general but it can make the 236A > tkj2[B] link easier
  • raw Launcher BNB close to optimal in most Situations
  • 2 Meter Version with TK214[B] link in the Ender
  • use j.C if you haven't used it else stick to j.B!
  • 236A is pretty hard to hit
  • also Works with 4B+C after 2[B] for around 50 more damage.