Template:FlagData-SCON4

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Explanation

{{FlagData-SCON4
|stanceflip = Notes if the move changes the orientation of the character's idle stance.
|highcrush = The amount of frames a move has the High Crush Property.
|midcrush = The amount of frames a move has the Mid Crush Property.
|lowcrush = The amount of frames a move has the Low Crush Property.
|autoguard = The amount of frames that a move will automatically block incoming attacks.
|chipdmg = The amount of Chip Damage a move does.
|unsub = Notes if a move has the Unsubbable Property.
|meterdrain = The amount of meter a move steals.
|throwinvul = Notes if an opponent can throw the character during this attack.
|techallow = Notes if an opponent can perform a tech upon touching the ground after being hit by this attack.
|throwtech = Notes if a character can escape the opponent's throw during this attack.
}}

Usage

{{FlagData-SCON4
|stanceflip = 
|highcrush = 
|lowcrush = 
|midcrush = 
|autoguard =
|chipdmg = 
|unsub = 
|meterdrain = 
|throwinvul = 
|techallow = 
|throwtech = 
}}

Example

B Button
SCON4 Kakashi 5B.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
TBD - TBD TBD TBD TBD 20 +7 (+12) -6
  • Primary Jab.
  • Can go into B Button(B Button) on whiff.
Flag Data
Stance Flip No
High Crush some amount
Mid Crush lol
Low Crush some amount
Autoguard none
Chip Damage 2
Unsubbable True
Meter Drain 234
Throw Immunity Yes
Allows Ground Tech Yes
Allows Throw Escape Yes