MerFight: Curse of the Arctic Prince/Odon

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< MerFight: Curse of the Arctic Prince
Revision as of 20:23, 22 June 2024 by Mattrified (talk | contribs) (Created page with "300px|thumb|right|<center><font size="3">'''Character'''</font></center> ==Story== Give a quick summary of the character's role in the game's narrative, setting the scene for their story mode and giving the interesting facts like 'is trying to overthrow and kill god.' ==Gameplay== Give a quick pitch for the character's overall gameplan. {{ProConTable |pros= *Put a strength of the character that is a reason to pick them. *Copying text...")
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Character


Story

Give a quick summary of the character's role in the game's narrative, setting the scene for their story mode and giving the interesting facts like 'is trying to overthrow and kill god.'

Gameplay

Give a quick pitch for the character's overall gameplan.


Strengths Weaknesses
  • Put a strength of the character that is a reason to pick them.
  • Copying text from other wikis on this site speeds things up.
  • Detail the weakpoints of a character, what they can't do and why people might not click with them.
  • When you copy text from another wiki you might not understand the code you're working with and you need to prune all references to the other game.

Moveset

Normal Moves

Standing Normals

Standing Light Punch
5LP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
30 High 4 2 7 6 1 10
Standing Heavy Punch
5HP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 High 12 2 19 4 -3 20
Standing Light Kick
5LK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
40 Low 7 3 11 3 -2 10

Low

Standing Heavy Kick
5HK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 High 9 3 15 4 -3 20

Crouching Normals

Crouching Light Punch
2LP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
30 Mid 4 2 8 6 -2 10
Crouching Heavy Punch
2HP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 Low 11 3 26 - -14 20

Low, Launches

Crouching Light Kick
2LK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
40 Low 6 3 12 4 -1 10

Low

Crouching Heavy Kick
2HK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 Mid 9 3 17 5 -3 20

Jumping Normals

Jumping Light Punch
j.LP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
30 Overhead 4 6 - - - 10

Overhead

Jumping Heavy Punch
j.HP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 Overhead 9 4 - - - 20

Overhead, Aerial Launches

Jumping Light Kick
j.LK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
30 Overhead 6 8 - - - 10

Overhead

Jumping Heavy Kick
j.HK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 Overhead 7 4 - - - 20

Overhead

Universal Commands

Artistic Swipe
LPLK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 GroundOnly 5 2 20 - - 50

Normal Throw

Artistic Swipe (Back)
4LPLK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 GroundOnly 5 2 20 - - 50

Normal Throw

Artistic Leap
HPHK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
70 Overhead 21 2 19 5 -13 20

Overhead, Aerial Groundbounces

Marble Shield
PP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
50 Mid 23 2 27 - -14 5

Launches

Mantis Counterfeit
KK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
- Mid - - - - - 0
Chisel Jab
During Mantis Counterfeit, LP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
45 High 5 2 16 5 -2 20
Chisel Slam
During Mantis Counterfeit, HP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
70 Mid 11 2 15 5 -9 20

Launches

Chisel Slide
During Mantis Counterfeit, LK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
60 Low 11 2 20 5 -10 20

Low, Launches

Marble Slam
During Mantis Counterfeit, HK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
70 Overhead 26 2 20 5 -15 20

Overhead, Groundbounces

Specials

Double Smash
8LK
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
8LK 20/40, 40 Mid 5 2 12 - -9 10

I. Frames 1-5/7, Launches

Version Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
Charge 2, 8HK 20/40, 40 Mid 8 2 12 - -14 10

I. Frames 1-8/9, Launches

Version Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
8LK 20/40, 40 Mid 5 2 12 - -9 10

I. Frames 1-5/7, Launches

Version Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
Charge 2, 8HK 20/40, 40 Mid 8 2 12 - -14 10

I. Frames 1-8/9, Launches

Mantis Punch
Charge 4, 6LP
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
Charge 4, 6LP 70 Mid 18 4 22 0 -12 20

Aerial Wall Bounces

Version Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
Charge 4, 6HP 70 Mid 18 4 22 - -12 20

Launches

Chisel Kicks
236LK
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
236LK 25 Mid 10 2 (10) 2 (10) 2 16 4 -4 5

Hit 2 is low, Aerial Launches

Version Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
236HK 25 Mid 10 2 (10) 2 (10) 2 10 4 -4 5

Hit 3 is low, Aerial Launches

Supers

Triple Smash
214KK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
55 Mid 6 3 (7) 3 (9) 3 30 - -16 3

I. Frames 1-14, Launches

Mantis Masterpiece
Hold 4, 6PP
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
24 Mid 8 102 28 - -21 0

I. Frames 1-7, Hits 7 Times, Hit 7 Launches

Trillion Color Chisel
236KK
Damage Guard Startup Active Recovery Adv Hit Adv Block Wipeout
10 Mid 6 81 (34) 4 18 - -15/-4 0

I. Frames 1-8, Hits 13 Times, Last Hit Groundbounces

Combos

Combo Theory

Tell people the key to making combos with the character, like how characters with rekkas have to account for the heavy scaling.

BNB Combos

Put the basic combos that can be done easily and consistently here.

Other Combos

Put your combos that don't work half the time and require strict input timing here.

Strategy

General Gameplan

Talk about how to actually go about an entire match as a character, like how to approach neutral or disadvantage. Leave things only relevant for one match up to the Matchup part.

Matchups

MF-Gigi-icon.png
Gigi
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Atlas-icon.png
Atlas
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Odon-icon.png
Odon
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Naeco-icon.png
Naeco
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Strike-icon.png
Strike
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Bolt-icon.png
Bolt
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Gamma-icon.png
Gamma
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Octonia-icon.png
Octonia
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Enjellique-icon.png
Enjellique
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Drargos-icon.png
Drargos
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Arctina-icon.png
Arctina
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.
MF-Rho-icon.png
Rho
(Mirror)
[character page]
  • Meow
  • Give details for how to go about this specific match up.

Alternate Costumes

Starting Costumes

Just put images of the alt costumes here.

Unlockable Costumes

Mention the unlock requirement for each one beneath the picture.


General
FAQ
Controls
Menus
HUD
Glossary
Links
Patches
Characters
Gigi
Atlas
Odon
Naeco
Strike
Bolt
Gamma
Octonia
Enjellique
Drargos
Arctina
Rho