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Melty Blood/MBTL/Powered Ciel/Data

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Standing Normals

5A
Powered Ciel
pc_5a

5A
5A

MBTL PCiel 5A.png
MBTL PCiel 5A hb.png
Damage Guard Cancel Property Cost Attribute
190 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 2 11 18 -1 -
5B
Powered Ciel
pc_5b

5B
5B

MBTL PCiel 5b.png
MBTL PCiel 5B hb.png
Damage Guard Cancel Property Cost Attribute
420 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 4 21 33 -10 -
5[B]
Powered Ciel
pc_5[b]

UNI Input Hold.png[B]
5[B]

MBTL PCiel 5b be.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
750 H - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
31 4 24 58 -11 Clash 15-30
5C
Powered Ciel
pc_5c

5C
5C

MBTL PCiel 5c.png
MBTL PCiel 5c 1 hb.pngMBTL PCiel 5c 2 hb.png
Damage Guard Cancel Property Cost Attribute
590*2 (1109) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 1, 3 32 47 -18 -

Crouching Normals

2A
Powered Ciel
pc_2a

2A
2A

MBTL PCiel 2A.png
MBTL PCiel 2A hb.png
Damage Guard Cancel Property Cost Attribute
180 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 2 11 17 -1 -
2B
Powered Ciel
pc_2b

2B
2B

MBTL PCiel 2B.png
MBTL PCiel 2B hb.png
Damage Guard Cancel Property Cost Attribute
420 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 5 24 36 -12 -
2C
Powered Ciel
pc_2c

2C
2C

MBTL PCiel 2C.png
MBTL PCiel 2C hb.png
Damage Guard Cancel Property Cost Attribute
680 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 5 23 40 -11 -
2[C]
Powered Ciel
pc_2[c]

2UNI Input Hold.png[C]
2[C]

MBTL PCiel 2C be.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1900 U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
31 3 27 60 n/a Clash 24-30

Jumping Normals

j.A
Powered Ciel
pc_ja

jA
jA

MBTL PCiel jA.png
MBTL PCiel jA hb.png
Damage Guard Cancel Property Cost Attribute
370 HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 4 - - - -
j.B
Powered Ciel
pc_jb

jB
jB

MBTL PCiel jB 1.pngMBTL PCiel jB 2.png
MBTL PCiel jB 1 hb.pngMBTL PCiel jB 2 hb.pngMBTL PCiel jB 3 hb.png
Damage Guard Cancel Property Cost Attribute
510 HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 5 - - - -
j.C
Powered Ciel
pc_jc

jC
jC

MBTL PCiel jC.png
MBTL PCiel jC 1 hb.pngMBTL PCiel jC 2 hb.png
Damage Guard Cancel Property Cost Attribute
330 *2 (636) HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 1, 3 - - - -
j.[C]
Powered Ciel
pc_j[c]

jUNI Input Hold.png[C]
j[C]

MBTL PCiel jC be.png
MBTL PCiel jC be hb.png
Damage Guard Cancel Property Cost Attribute
380*4 (1359) HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 1, 3, (9), 1, 6 - - - Clash 18-19

Command Normals

3B
Powered Ciel
pc_3b

3B
3B

MBTL PCiel 3B 1.pngMBTL PCiel 3B 2.png
MBTL PCiel 3B 1 hb.pngMBTL PCiel 3B 2 hb.png
Damage Guard Cancel Property Cost Attribute
450 *2 (850) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 4 (4) 4 21 40 -8 -
5C > 4C
Powered Ciel
pc_5c4c

5C~4C
5C~4C

MBTL PCiel 5C4C 1.pngMBTL PCiel 5C4C 2.png
MBTL PCiel 5C4C 1 hb.pngMBTL PCiel 5C4C 2 hb.pngMBTL PCiel 5C4C 3 hb.png
Damage Guard Cancel Property Cost Attribute
350*3 (966) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 1, 1, 4 28 43 -15 -
3C
Powered Ciel
pc_3c

3C
3C

MBTL PCiel 3C 1.pngMBTL PCiel 3C 2.png
MBTL PCiel 3C 1 hb.pngMBTL PCiel 3C 2 hb.png
Damage Guard Cancel Property Cost Attribute
370*2 (310) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 4 (2) 2 30 49 -11 -
2C > 2C
Powered Ciel
pc_2cc

2C~2C
2C~2C

MBTL PCiel 2C2C.png
MBTL PCiel 2C2C hb.png
Damage Guard Cancel Property Cost Attribute
740 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 2 36 46 -21 -
j.3B
Powered Ciel
pc_j3b

j3B
j3B

MBTL PCiel j3B.png
MBTL PCiel j3B 1 hb.pngMBTL PCiel j3B 2 hb.pngMBTL PCiel j3B 3 hb.png
Damage Guard Cancel Property Cost Attribute
380*2 (725) HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 8, 6 x x +10 (tk) -

Universal Mechanics

rapid 2
Powered Ciel
pc_rapid2

(rapid2)
rapid2

MBTL PCiel rapid2.png
MBTL PCiel rapid2 hb.png
Damage Guard Cancel Property Cost Attribute
400 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 9 17 36 -10 (always, active frames end on contact) -
rapid 3
Powered Ciel
pc_rapid3

(rapid3)
rapid3

100x100px
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
370*2 (740) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 4 (2) 2 30 49 -11 -
ground throw
Powered Ciel
pc_throw

4/6AD
4/6AD

MBTL PCiel throw.png
MBTL PCiel throw hb.png
Damage Guard Cancel Property Cost Attribute
300*2, 900 (1500) - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - +50 -
air throw
Powered Ciel
pc_airthrow

j4/6AD
j4/6AD

MBTL PCiel airthrow.png
MBTL PCiel airthrow hb.png
Damage Guard Cancel Property Cost Attribute
800 - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - - -

Special Moves

236A
Powered Ciel
pc_236a

236A
236A

MBTL PCiel 236A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
400*2 (768) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 6 (4) 6 25 50 -4 -
236A > A
Powered Ciel
pc_236aa

236A~A
236A~A

MBTL PCiel 236AA.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
340*3 (948) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 3, (3), 3, 3 22 48 -6 -
236A > A > X
Powered Ciel
pc_236aax

236A~A~X
236A~A~X

MBTL PCiel 236AAX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
950 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 5 33 49 -15 -
236A > A > X > 66C
Powered Ciel
pc_236aax66C

236A~A~X~66C
236A~A~X~66C

MBTL PCiel 236AAX66C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
800*2, 1150 (2344) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
3+1 8 (8) 4 18 3+38 +8 -
236A > 4X
Powered Ciel
pc_236a4x

236A~4X
236A~4X

100x100px
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
950 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 5 33 49 -15 -
236[A]
Powered Ciel
pc_236[a]

236UNI Input Hold.png[A]
236[A]

MBTL PCiel 236A be.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
320, 420*4 (1860) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 4 (10) 2 (4) 3 (4) 4 (4) 4 21 79 -2 -
236B
Powered Ciel
pc_236b

236B
236B

MBTL PCiel 236B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
500*2 (945) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 1, 2 29 45 -8 -
236B > B
Powered Ciel
pc_236bb

236B~B
236B~B

MBTL PCiel 236BB.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
450*2 (850) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
16 1, 3 32 51 -12 -
236B > B > X
Powered Ciel
pc_236bbx

236B~B~X
236B~B~X

MBTL PCiel 236BBX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
550*2 (1039) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 1, 4 32 56 -13 -
236[B]
Powered Ciel
pc_236[b]

236UNI Input Hold.png[B]
236[B]

MBTL PCiel 236B be.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
420*6 (2043) HA (First two hits), LHA (last 4) - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
28 1, 2, (20), 1, 3, (19), 1, 4 32 110 -13 -
236C
Powered Ciel
pc_236c

236C
236C

MBTL PCiel 236C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
400*2 1100 (1625) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
31 15 30 75 +9 (always; goes into a fixed followup on block) -
236[C]
Powered Ciel
pc_236[c]

236UNI Input Hold.png[C]
236[C]

MBTL PCiel 236C be.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
- - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - 40 40 - -
623A
Powered Ciel
pc_623a

623A
623A

MBTL PCiel 623A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
450*3 (1228) LH, LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 4 (4) 4 - - -17/-9 if jump cancelled vs crouch/stand, respectively -
623B
Powered Ciel
pc_623b

623B
623B

MBTL PCiel 623B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
450*3 (1228) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 4 (4) 4 54 74 -49/-41 vs. crouch/stand, respectively -
623C
Powered Ciel
pc_623c

623C
623C

MBTL PCiel 623C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
660*4 (2203) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
3+2 4 (4) 3 45 3+67 -49/-41 vs. crouch/stand, respectively -
214A
Powered Ciel
pc_214a

214A
214A

MBTL PCiel 214A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
170*7 (1045) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - 53 -5 -
214[A]
Powered Ciel
pc_214[a]

214UNI Input Hold.png[A]
214[A]

100x100px
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
300*5 (1158) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - 55 +7 (point blank), +11 (max range) -
214B
Powered Ciel
pc_214b

214B
214B

MBTL PCiel 214B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
170*10 (1396) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - 59 -6 -
214C
Powered Ciel
pc_214c

214C
214C

MBTL PCiel 214C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
350*7 (2029) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - +1 -
j.236A
Powered Ciel
pc_j236a

j236A
j236A

MBTL PCiel j236A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
450*3 (1228) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 6 (2) 4 - - -17/-9 on tk if jump cancelled vs crouch/stand, respectively -
j.236B
Powered Ciel
pc_j236b

j236B
j236B

MBTL PCiel j236B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
450*3 (1228) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 6 (2) 4 - - -17/-9 on tk if jump cancelled vs crouch/stand, respectively -
j.236C
Powered Ciel
pc_j236c

j236C
j236C

MBTL PCiel j236C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
660*4 (2263) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
3+4 6 (6) 4 - - -21/-9 on tk if jump cancelled vs crouch/stand, respectively -
j.214A
Powered Ciel
pc_j214a

j214A
j214A

MBTL PCiel j214A.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
170*7 (1045) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -10 (tk) -
j.214[A]
Powered Ciel
pc_j214[a]

j214UNI Input Hold.png[A]
j214[A]

100x100px
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
300*5 (1158) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -2 (point blank tk), 2 (max range tk) -
j.214B
Powered Ciel
pc_j214b

j214B
j214B

MBTL PCiel j214B.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
170*10 (1396) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -11 (tk) -
j.214C
Powered Ciel
pc_j214c

j214C
j214C

MBTL PCiel j214C.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
350*7 (2029) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -8 (tk) -

Moon Skills

6BC
Powered Ciel
pc_6bc

6BC
6BC

MBTL PCiel 6BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
400*3 (1048) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 6, 3, 3 20 44 -2 -
3BC
Powered Ciel
pc_3bc

3BC
3BC

MBTL PCiel 3BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
450*4 (1610) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 4 (4) 4 - - -7/+1 if jump cancelled vs crouch/stand, respectively -
4BC
Powered Ciel
pc_4bc

4BC
4BC

MBTL PCiel 4BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
280*5 (1080) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - 54 +6 (point blank), +13 (max range) -
j.4BC
Powered Ciel
pc_j4bc

j4BC
j4BC

MBTL PCiel j4BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
280*5 (1080) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -3 (point blank tk), +4 (max range tk) -
j.6BC
Powered Ciel
pc_j6bc

j6BC
j6BC

MBTL PCiel j6BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
450*4 (1610) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 6 (2) 4 - - -7/+1 if tk'd and jump cancelled vs crouch/stand, respectively -

Super Moves

236BC (Arc Drive)

Powered Ciel
pc_236bc

236BC
236BC

MBTL PCiel 236BC.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
100*3, 900, 100*10, 200, 1100 (3500) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- 12 (11) 3 43 - -29 -

ABCD or D in Blood Heat (Last Arc)

Powered Ciel
pc_abcd

ABCD
ABCD

MBTL PCiel ABCD.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
4800 [4800 - 6960 in BH] - - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
- - - - -14 -