Drilldown: TLA MoveData

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TLA MoveData

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name:
Reject (6) · Burst (6) · Rapid (6) · Throw (6) · Jump Attack (5) · Slap (2) · Flick (2) · Roundhouse (2) · Palm (2) · Sweep (2) · Whip Splash (2) · Heavy Punch (2) · Trip (2) · Uppercut (2) · Whip (2) · Whip Pounce (2) · Gutpunch (2)
startup:
active:
recovery:
None (6) · 0 (3) · 1 (1) · 10 (6) · 11 (1) · 12 (2) · 13 (3) · 15 (6) · 16 (3) · 19 (1) · 20 (4) · 28 (6) · 29 (2) · 34 (2) · 35 (2) · 4 (1) · 40 (1) · 5 (6) · 8 (1)
images:
hitboxes:
None (6)
notes:
None (6) · 1-4 No Pushboxes. (1) · 10-55 Cancel Window. (1) · 4-19 No Pushboxes. (1) · A fully empty jump-in (1) · Can be attacked. Dies on contact. (1) · Can’t be counterhit while airborne. (3) · Can’t be counterhit while airborne. Gains 200 meter. (2) · Can’t be counterhit while in air. (1) · Costs 1000 meter. 1-35 Freezes Time. Scales meter gain in a combo by 50%. (6) · Costs 1000 meter. Can’t hit opponent during Reject juggle state. Has 10 frames of hitstop. (6) · Costs 2000 meter. Sends opponent full screen. (6) · Dies on contact. Loops until offscreen. (1) · Functionally identical to Dash Again but slides backwards. 4-19 No Pushboxes. (1) · Functionally identical to Dash. 4-19 No Pushboxes. (1) · Functions similar to Throw. (1) · Gains 100 meter on whiff; 500 meter on Parry success. 1-20 Stop Time and full invul on Parry success; Stop Time not applied to projectiles. (1) · Gains 100 meter, 1-20 Stop Time and 1-20 invul on Parry success; Stop Time not applied to projectiles. Feint Again has 15 active frames and 28 recovery frames. (1) · Gains 200 meter. (1) · Gains 300 meter. Has Launch 0 hitstun vs airborne opponent. (1) · Gains 500 meter on hit. Most cases, can’t hit opponent during 1st 3 frames of transition between states. (6) · Has 12 Hitstop. Has Launch 1 versus air opponent. (1) · Has extra pushback. (2) · Has extra pushback. 1-4 No Pushboxes. (1) · Has Launch 0 hitstun vs air opponent. (1) · Has Launch 0 hitstun vs airborne opponent. (1) · Has Launch 3 hitstun versus air opponent. (1) · Has Launch 3 hitstun vs air opponent. (1) · Has no pushback. Gains 200 meter. (1) · Second hit has negative pushback. (1) · Spawns a Lemon that flies at a downward angle. (1) · Spawns a Lemon. (1) · Spawns a Soup. (1)

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