Drilldown: TLA MoveData

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TLA MoveData > active : 0 or 10, 10 or 240 or 6, 6 & invulnerability : 1-291 Jump and Throw, 1-50 Projectile or Other

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input:
damage:
startup:
active: (Click arrow to add another value)
recovery:
1 (1) · 10 (1) · 13 (1) · 20 (1) · 4 (1) · 5 (2)
onBlock:
blockstun:
chip:

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