Drilldown: TLA MoveData
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- AttackDataTable SG (1)
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- HDBZ CharStats (1)
- HDBZ MoveData (56)
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- MBTL MoveData (1112)
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- PFE CharacterAttributes (5)
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- TLA CharacterData (6)
- TLA MoveData (84)
- UNI2 CharStats (24)
- UNI2 MoveData (1385)
- UNICLR CharStats (21)
- UNICLR MoveData (1257)
- VSAV MoveData (882)
TLA MoveData > active :
0 or
8 or
10
& invulnerability :
1-291 Jump and Throw, 1-50 Projectile or
Invuln vs. Air 6-11, Proj Invuln 11-11 or
Other or
None
Use the filters below to narrow your results.
None (1) ·
[[File:TLA_Beef_4S.png]] (1) ·
[[File:TLA_Beef_5L.png]] (1) ·
[[File:TLA_Beef_5S4_Hitbox.png|250px]] (1) ·
[[File:TLA_Beef_Throw.png]] (1) ·
[[File:TLA_Garlic_4L.png]] (1) ·
[[File:TLA_Garlic_4S.png]] (1) ·
[[File:TLA_Garlic_5L.png]] (1) ·
[[File:TLA_Garlic_5S.png]] (1) ·
[[File:TLA_Garlic_Throw.png]] (1) ·
[[File:TLA_Noodle_Throw.png|200px]] (1) ·
[[File:TLA_Onion_4L.png]] (1) ·
[[File:TLA_Onion_4S_Startup.png]] (1) ·
[[File:TLA_Onion_5L.png]] (1) ·
[[File:TLA_Onion_5S4_Hitbox.png|250px]] (1) ·
[[File:TLA_Onion_Throw.png]] (1) ·
[[File:TLA_Pork_5L.png]] (1) ·
[[File:TLA_Pork_5S.png]] (1) ·
[[File:TLA_Pork_6S4.png]] (1) ·
[[File:TLA_Pork_Throw.png]] (1) ·
[[File:TLA_Rice_4S.png|200px]] (1) ·
[[File:TLA_Rice_6S4.png|300px]] (1) ·
[[File:TLA_Rice_Throw.png|200px]] (1)
None (5) ·
[[File:TLA_Beef_4S(Hit)_Hitbox.png|300px]] (1) ·
[[File:TLA_Beef_5L_Hitbox.png|200px]] (1) ·
[[File:TLA_Beef_Throw_Hitbox.png|200px]] (1) ·
[[File:TLA_Garlic_4L_Hitbox.png|200px]] (1) ·
[[File:TLA_Garlic_5L_Hitbox.png|175px]] (1) ·
[[File:TLA_Garlic_5S_Hitbox.png|250px]] (1) ·
[[File:TLA_Garlic_Throw_Hitbox.png|275px]] (1) ·
[[File:TLA_Noodle_5S(1)_Hitbox.png|200px]] (1) ·
[[File:TLA_Noodle_Throw_Hitbox.png|200px]] (1) ·
[[File:TLA_Onion_4L_Hitbox.png|200px]] (1) ·
[[File:TLA_Onion_4S_(Hit)_Hitbox.png|275px]] (1) ·
[[File:TLA_Onion_5L_Hitbox.png|175px]] (1) ·
[[File:TLA_Onion_Throw_Hitbox.png|275px]] (1) ·
[[File:TLA_Pork_5L_Hitbox.png|200px]] (1) ·
[[File:TLA_Pork_5S_Hitbox.png|200px]] (1) ·
[[File:TLA_Pork_Throw_Hitbox.png|200px]] (1) ·
[[File:TLA_Rice_6S4_Hitbox.png|200px]] (1) ·
[[File:TLA_Rice_Throw_Hitbox.png|200px]] (1)
None (5) ·
10-55 Cancel Window. (1) ·
4-19 No Pushboxes. (1) ·
A fully empty jump-in (1) ·
Functionally identical to Dash Again but slides backwards. 4-19 No Pushboxes. (1) ·
Functionally identical to Dash. 4-19 No Pushboxes. (1) ·
Functions similar to Throw. (1) ·
Gains 100 meter on whiff; 500 meter on Parry success. 1-20 Stop Time and full invul on Parry success; Stop Time not applied to projectiles. (1) ·
Gains 100 meter, 1-20 Stop Time and 1-20 invul on Parry success; Stop Time not applied to projectiles. Feint Again has 15 active frames and 28 recovery frames. (1) ·
Gains 500 meter on hit. Most cases, can’t hit opponent during 1st 3 frames of transition between states. (6) ·
Has 12 Hitstop. Has Launch 1 versus air opponent. (1) ·
Has extra pushback. (2) ·
Has extra pushback. 1-4 No Pushboxes. (1)
Showing below up to 26 results in range #1 to #26.