Drilldown: TLA MoveData

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TLA MoveData > active: 5 & hitstun : 34 or 35, Launch 3 or Launch 0

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input:
damage:
startup:
active: (Click arrow to add another value)
recovery:
onBlock:
onHit:
blockstun:
hitstun: (Click arrow to add another value)
chip:
notes:

Showing below up to 3 results in range #1 to #3.

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