Drilldown: TLA MoveData

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TLA MoveData > startup : 8 or 10 or 42 & blockstun : 14 or 20

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chara:
input:
damage:
startup: (Click arrow to add another value)
active:
1 (1) · 3 (2) · 5 (2)
recovery:
onBlock:
onHit:
blockstun: (Click arrow to add another value)
chip:
scaling:
notes:

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