Drilldown: TLA MoveData

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TLA MoveData > chara: Noodle & invulnerability: None

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chara: (Click arrow to add another value)
input:
startup:
0 (1) · 10 (1) · 35 (1) · 5 (1) · 55 (1) · 8 (1)
active:
0 (1) · 1 (1) · 10 (1) · 17 (1) · 20 (1) · 3 (1) · 30 (1) · 40 (1) · 5 (1)
recovery:
onBlock:
onHit:

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