Drilldown: TLA MoveData

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TLA MoveData > hitstun : 20, 22 or 34 or 35, Launch 3 or Launch 0 & chip: None & invulnerability : 1-19 Projectile or None

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input:
H (4) · L (2) · T (6)
startup:
active:
recovery:
onBlock:
onHit:
blockstun:
hitstun: (Click arrow to add another value)
chip: (Click arrow to add another value)

Showing below up to 12 results in range #1 to #12.

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