Drilldown: TLA MoveData

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TLA MoveData > damage : 150, 100 or 160 or 200 or 4 x 40 or 60

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input:
4H (1) · 4L (2) · 4S (1) · 5H (2) · 5S (1) · 6S (2) · H (2) · L (1) · T (5)
damage: (Click arrow to add another value)
startup:
active:
recovery:
onBlock:
blockstun:
chip:

Showing below up to 17 results in range #1 to #17.

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