Drilldown: TLA MoveData

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TLA MoveData > damage : 160 or 200 or 4 x 40 or 100

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input:
damage: (Click arrow to add another value)
startup:
0 (2) · 20 (1) · 32 (2) · 42 (1) · 5 (5) · 8 (1)
active:
10 (5) · 40 (2) · 5 (1) · 6 (2) · 8 (2)
recovery:
onBlock:
blockstun:
chip:

Showing below up to 13 results in range #1 to #13.

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