Drilldown: TLA MoveData

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TLA MoveData > damage : 300 or 4 x 40 or 60

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input:
4H (1) · 4L (2) · 5H (2) · 5S (1) · H (2) · L (1) · T (1)
damage: (Click arrow to add another value)
startup:
active:
recovery:
onBlock:
onHit:
blockstun:
chip:
scaling:

Showing below up to 10 results in range #1 to #10.

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