Drilldown: TLA MoveData

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TLA MoveData > damage : 300 or 40, 60 or 6 x 60 & onHit : +4 or -2, +7 or Other

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input:
4 (1) · L (2) · T (1)
damage: (Click arrow to add another value)
startup:
active:
recovery:
onBlock:
onHit: (Click arrow to add another value)
blockstun:
chip:
invulnerability:

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