Drilldown: TLA MoveData

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TLA MoveData > damage : 4 x 40 or 50 or 160 or 50, 50

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input:
damage: (Click arrow to add another value)
startup:
0 (1) · 29 (1) · 35 (2) · 5 (2) · 50 (1) · 8 (1)
active:
recovery:
blockstun:
chip:

Showing below up to 8 results in range #1 to #8.

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