Drilldown: TLA MoveData

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TLA MoveData > damage : 4 x 40 or 50 or 80 or 160

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input:
damage: (Click arrow to add another value)
startup:
0 (1) · 10 (1) · 12 (2) · 18 (1) · 29 (1) · 49 (1) · 5 (2) · 50 (1) · 8 (1) · 9 (2)
active:
recovery:
blockstun:
chip:

Showing below up to 13 results in range #1 to #13.

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