Drilldown: TLA MoveData

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TLA MoveData > damage : 50 or 100

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input:
damage: (Click arrow to add another value)
startup:
active:
recovery:
0 (1) · 1 (1) · 10 (3) · 20 (1) · 35 (1) · 5 (2)
blockstun:
hitstun:
chip:

Showing below up to 10 results in range #1 to #10.

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