Drilldown: TLA MoveData

Jump to navigation Jump to search
TLA MoveData > damage : 60 or 160 or 200 or 4 x 40 or 90

Use the filters below to narrow your results.

input:
4H (1) · 4L (2) · 4S (1) · 5H (2) · 5S (2) · H (2) · L (1) · T (5)
damage: (Click arrow to add another value)
startup:
0 (1) · 10 (4) · 16 (1) · 20 (2) · 5 (5) · 8 (1)
active:
10 (5) · 3 (2) · 40 (1) · 5 (4) · 8 (1)
recovery:
onBlock:
onHit:
blockstun:
chip:

Showing below up to 16 results in range #1 to #16.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)