Drilldown: TLA MoveData

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TLA MoveData > hitstun : 18 or 20, 22 or 34 or 40 or Launch 3 or Launch 9

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input:
damage:
startup:
active:
recovery:
0 (1) · 1 (1) · 10 (1) · 12 (2) · 19 (1) · 20 (3) · 35 (1) · 8 (1)
onBlock:
blockstun:
hitstun: (Click arrow to add another value)
chip:

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