Drilldown: TLA MoveData

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TLA MoveData > hitstun : 19 or 20, 22 or 25 & invulnerability : 1-291 Jump and Throw, 1-50 Projectile or Other or None

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input:
damage:
startup:
10 (2) · 5 (6) · 7 (2) · 9 (2)
active:
10 (4) · 17 (2) · 3 (2) · 5 (2) · 7 (2)
recovery:
onBlock:
onHit:
blockstun:
hitstun: (Click arrow to add another value)
chip:
type:

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