Drilldown: TLA MoveData

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TLA MoveData > hitstun : 3 x 25, 30 or 34 or Launch 0 or Launch 9

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startup:
0 (1) · 10 (3) · 20 (6) · 5 (6) · 50 (1) · 8 (1)
active:
1 (1) · 10 (6) · 2 (6) · 240 (1) · 40 (1) · 5 (3) · 8 (1)
recovery:
onBlock:
onHit:
blockstun:
hitstun: (Click arrow to add another value)
chip:

Showing below up to 20 results in range #1 to #20.

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