Drilldown: TLA MoveData

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TLA MoveData > input: 4 & hitstun : 31 or 34 or Launch 0 or None

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chara:
input: (Click arrow to add another value)
damage:
startup:
active:
0 (3) · 1 (1) · 6 (1)
recovery:
blockstun:
hitstun: (Click arrow to add another value)
chip:
invulnerability:
type:

Showing below up to 5 results in range #1 to #5.

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