Drilldown: TLA MoveData

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TLA MoveData > input : 4 or 4H or 4L or Projectile & hitstun : 34 or Launch 0 or Other

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input: (Click arrow to add another value)
startup:
active:
recovery:
0 (1) · 1 (1) · 10 (3) · 13 (1) · 15 (3) · 16 (1) · 5 (1)
hitstun: (Click arrow to add another value)

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