Drilldown: TLA MoveData

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TLA MoveData > input : 4 or 5S & hitstun : 34 or Launch 0 or Other

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input: (Click arrow to add another value)
damage:
startup:
active:
1 (1) · 10 (2) · 30 (1) · 5 (2) · 6 (1)
recovery:
blockstun:
hitstun: (Click arrow to add another value)
chip:
type:

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