Drilldown: TLA MoveData

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TLA MoveData > hitstun : Launch 0 or Launch 9

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damage:
startup:
active:
1 (1) · 10 (6) · 2 (6) · 240 (1) · 5 (2) · 8 (1)
recovery:
onBlock:
onHit:
blockstun:
hitstun: (Click arrow to add another value)
chip:

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