Drilldown: TLA MoveData

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TLA MoveData > input : 4, 5, L, H, S or 5S or Other & onHit : +10 (point blank) or +12 or +45 or -1 (point blank)

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input: (Click arrow to add another value)
damage:
startup:
active:
1 (1) · 10 (1) · 5 (2) · 8 (1)
recovery:
onHit: (Click arrow to add another value)
blockstun:
hitstun:
chip:

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