Drilldown: TLA MoveData

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TLA MoveData > input : Projectile or 4

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input: (Click arrow to add another value)
damage:
startup:
active:
recovery:
0 (2) · 1 (1) · 10 (1) · 11 (1) · 13 (2) · 16 (1) · 5 (1)
blockstun:
chip:

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