Drilldown: TLA MoveData

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TLA MoveData > onBlock : -5 or 0 & invulnerability : 1-22 Full or 1-291 Jump and Throw, 1-50 Projectile or Other

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input:
damage:
startup:
active:
1 (1) · 5 (2) · 8 (2)
recovery:
onBlock: (Click arrow to add another value)
onHit:
blockstun:
hitstun:
chip:
type:

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